This will be the 5th Penhas da Saúde Devlog. In this devlog we will show you our UX prototype. Stay tuned for weekly updates.
6th article about our in development 3D game, Nata.
This will be the 4th Penhas da Saúde Devlog. In this devlog we will show you our ideas for the UX. Stay tuned for weekly updates.
Today we are talking about the clipboard and how we can edit data to and from it.
Great news about the mod development. We entered in Closed Beta stage!
This will be the 3rd Penhas da Saúde Devlog. In this devlog we will show a mechanic that we updated and a new one. Stay tuned for weekly updates.
Not all threats are the result of aggression, some threats are a survival and propagation Tactics employed by different organisms.
This development blog will go through what's happened within Radiated's two year hiatus and the future for the mod going forward
4th article about our in development 3D game, Nata.
Find more about our mechanic, how it works and what our planning is like!
This will be the 2nd Penhas da Saúde Devlog. In this devlog we will show some mechanics that we already developed. Stay tuned for weekly updates.
This will be the 1st Devlog about Penhas da Saúde, a horror game set in Portugal.
After a long hiatus A Cat's Manor comes back fully revamped and wins the grand prize at London's PGC23 The Very Big Indie Pitch.
The Altar will be a crucial structure for players that want to band together, and start a guild. Through it, a guild will be able to claim a territory...
Check out the latest news about Song of the Sea, including the behaviors overhaul, new tails, and more!
We talked about our development process and shared some early-development materials
*INDIEDB RELEASE* This is a collection of classic Nintendo maps ported into UE5 to be seen from a new perspective. Codename "Mario_Sightsee" Started off...
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