Some people may have bothered to read that the workbench that I showcased and was coding away at recently broke... with game breaking repercussions. Sat around, worked on other stuff, threw an idea at it here and there, and finally fixed the crashes as of last night and the entire thing as of about 10 minutes ago; this time for good. These crashes were one of the most oppressive obstacles to the progress of the mod and it's finally beaten. I won. Had to make a post about this.
High probability of screen shots about other bench stuff soon, but no promises. After all, it's really just back to its original state before this whole mess.