Post news Report RSS Wars of the Gods - Ancient Wars 10.6

Bug fix for AI not recruiting armies. Ai will now research technology types better to build correct buildings to recruit units and also better civic buildings also. Money was raised 25% for Ai. More money for trade goods raised 15%. Ai campaign forces will be more focused- more balanced on AI factions and Human players. Read More....

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Bug fix for AI not recruiting armies. Ai will now research technology types better to build correct buildings to recruit units and also better civic buildings also. Money was raised 25% for Ai. More money for trade goods raised 15%. Ai campaign forces will be more focused- more balanced on AI factions and Human players.

Diplomacy will be more active with easier chance to get trade relations early in game. Ai will make peace if War is not working for them. The AI will make more fleets with bigger more powerful ships. 50% Ai faction units have been re balanced as some factions where just too weak. City garrisons have been improved so the mid game will be tougher.

Changed Ai faction personalities for more balanced construction behaviors. AI will make better and more powerful armies earlier in campaign-so no waiting till the end of the game to see real elite units! Units will level up faster. AI is more aggressive on Campaign map (Hard difficulty and above) and factions expand and Regions change hands all the time- A very dynamic campaign world!

Ai will be ruthless if it sees your faction is weak. Battles: Javelins have better AP bonus. Swords have raised damage bonus. Raised weapon attack interval times so battles last longer..but not too long.

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