Post news Report RSS Wars of the Gods - Ancient Wars 10.5

Construction times for building raised 35%. Reduced Ai research priorities on some technologies by 75% as they were too fast. Ai will build better balanced armies. Re balanced the unit recruitment of different culture types. Read More...

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Construction times for building raised 35%. Reduced Ai research priorities on some technologies by 75% as they were too fast. Ai will build better balanced armies. Re balanced the unit recruitment of different culture types.

Ai will focus on allocation of more money for navies for naval factions, Ai forces will attack with better coordination with at least two army groups. Ai will retreat if up against superior forces. Ai will expand better. Changed some faction personalities. Military Alliances will be more difficult to get.

Diplomatic relations are a bit more balanced as player will have to try to do things more to please other factions. Trade treaties will be easier with friendly nations. Ai defensive posture raises on campaign map. Battles will be more tactical as the enemy will exploit weakness.

Spotting ranges on battlefields raised 15%. Morale penalties raised for Flank and Rear attacks. Units will route sooner if army is taking heavy casualties. Adjusted fatigue in battles. AP damage on melee and projectile weapons raised 5%. Shields for barbarian faction made a bit more sturdy.

SAVE GAME COMPATIBLE.

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