Post news Report RSS Wars of the Gods - Ancient Wars 10.4

Better AI Naval recruitment. Changed Ai money allocation FOR more for military recruitment. Better AI expansion. Diplomacy: War will have a more negative effect on relations and peace will not be easy to get with bitter enemies. Trade agreements will be a bit easier to get with friendly relations. Read more...

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CAMPAIGN: Better AI Naval recruitment. Changed Ai money allocation FOR more for military recruitment. Better AI expansion. Diplomacy: War will have a more negative effect on relations and peace will not be easy to get with bitter enemies. Trade agreements will be a bit easier to get with friendly relations. Larger expansion penalties. Better AI army compositions. Lowered AI military aggression for minor factions. Better AI focus on attacking fortified settlements. AI focus on developing Sea regions and protecting trade routes. New starting treaties for Carthage, Macedon, Athens, Rhodes and Rome.

BATTLES: Much better Cavalry flanking. Raised attack interval by 10%. Larger morale penalties for flank attacks. Raised bonuses for charging downhill. Raised Penalties for attacking uphill. Raised hit points for Heavy Infantry and Cavalry and lowered hit points for Light Infantry and Missile units and Pike units. Raised Fatigue penalties for walking up hills. Raised capture times for capture points in cites by 50%.

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