Post news Report RSS Update 33: As All Things Should Be

Probably the largest changelog to date. What a disaster.

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It's that time again, and there is a lot to cover.

Important:

Rebalanced the supply collection rates for all factions to even out some discrepancies. The following numbers assume optimal number of harvesters over a 60 second period of supply collection.

  • USA Chinooks: $3,000
  • Armor General Supply Trucks: $2,700
  • Chinese Supply Trucks: $2,400
  • Leang Supply Helicopters: $2,700
  • Tank General War Miners: $3,000 (after about 67 seconds)
  • GLA Workers: $2,625


All USA Factions:

  • SEAL's now announce themselves to everyone upon creation, just like RA2
  • Decreased the size of the Command Truck Airstrike by one plane (all command trucks)
  • Added a new taunt laugh to USA Rangers (if applicable)
  • Greatly increased the exp required for SEAL's to gain veterancy
  • Restricted the Battle Dozer to USA Vanilla only
  • New upgrade for Patriot Batteries!
  • Generation 2 Patriot Missiles are here
  • Upgrade grants +15% damage
  • Upgrade allows missiles to track infantry
  • Upgrade adds +33% rate of fire

USA Vanilla:

  • Nerfed USA Vanilla Humvee. Holds up to 5 infantry again. Comes with 2 MD's. Deal with it. Price $1,000
  • You are getting a Missile Defender for free, basically
  • Crusader Tank health decreased, from 550 to 500 (VZH Crusader has 480)
  • Paladin Tank health decreased, from 700 to 610 (VZH Paladin has 500)
  • Enum confliction with the Super Spectre Gunship should be fixed
  • Marine fear voices are fixed and will no longer be played in the UI

USA Laser General

  • Mega Mechs can no longer be repaired

Super Train General:

  • Advanced Humvees price increased, from $750 to $850
  • Robot Tank build time increased, from 9 to 12 seconds
  • EMP Firebase price increased, from $1,200 to $1,400
  • Reworked Omega Aurora bomb. Inner damage radius decreased, from 130 to 100
  • Secondary damage radius increased, to keep the original size of the overall explosion
  • Omega Aurora bomb damage decrease, from 3,000 to 2,250
  • Other Plasma Bombs (from generals powers & Super Train Burton charges) still deal 3,000 damage (they're harder to use)

USA Armor General:

  • Reworked Armor Ranger fire rate. They shoot a bit faster, but deal less damage
  • Armor Ranger fire sound changed to M240B from MW2
  • Greatly increased the exp required for Field Guns to gain veterancy
  • Slightly decreased the secondary damage radius of Field Guns. Very small. Units gain damage radius buffs upon veterancy anyways (if applicable)


Chinese Factions:

  • Radiation Suits for Chinese infantry now take 5% from Radiation, instead of 0%, for balance reasons (if applicable)

China Tank General:

  • Slightly reduced the rate of fire of autoloading Battlemasters
  • Conscript machine gun range is now equal to their stealth detection range of 150
  • Reaper tanks are part of the 'tanks inside tanks' feature again
  • Fixed Tank General Command Tank target derping when you haven't switched weapons yet

China Infantry General:

  • Conscript machine gun range is now equal to their stealth detection range of 150'
  • Fixed Berzerk missile explosions. They are now more meaty, literally
  • Added Radiation Suits to Infantry General. Available from the Propaganda Center
  • Moved Sharpshooter to Barracks
  • Decreased the number of Siege Soldiers in the Mortar Squad
  • New unit! Added the Hind as a large support helicopter
  • Slightly reworked from the Russian standard, but still very effective
  • Hind comes with a squad of infantry
  • New unit! The Mad Missile Man!
  • Mad Missile Men launch barrages of inaccurate missiles at long range
  • They are great against heavy air units like Kirov's and Airships
  • They are good against structures, and stationary vehicles
  • They are terrible against infantry, and deal next to no damage to them
  • Removed Infantry Squads from Infantry General's barracks
  • New unit! Spotting Infantry!
  • Spotters are cheap, mobile infantry built from the barracks
  • They are stealth when not moving or taking damage
  • They spot a target, allowing you and your allies to fire 50% faster on that target
  • He can also spot stealth units around his targeted unit

China Special Weapons General:

  • Greatly increased the exp required for the Silkworm artillery to gain veterancy
  • Increased the exp required for Kobra Howitzers to gain veterancy


All GLA Factions:

  • Flak Troopers are more accurate against infantry
  • Flak Trooper ground weapon damage increased, from 70 to 80
  • Flak Trooper range increased from 175 to 185

GLA Vanilla:

  • Ballooooon price increased to $2,500. Build time increased by 1

GLA Demo General:

  • Demo Bike health decreased, from 100 to 80
  • Demo Bikes should no longer create 2 Advanced Demo Traps after detonating. Only 1
  • Demo Bike speed decreased to something that you can actually hit

GLA Sneaky General:

  • Stealth Tunnel Networks no longer give a Hijacker and a Saboteur

DOCTOR THRAX:

  • Mega Rocket Buggy removed. DELETED. DESTROYED
  • Mega Rocket Buggy has been replaced with the Nurgle Launcher
  • Model butchered by M.P.
  • Nurgle Launcher requires a SCUD Storm to be constructed
  • It launches toxin or acidic missiles over long range, which cannot be intercepted
  • Comes with a machine gun that automatically fires at nearby enemies
  • Yes, this is 40k now
  • New unit! Sort of! The Gastrack!
  • Virus Tank has been reskinned into the Gastrack
  • Gastrack can gain armor from salvage. Armor has been reduced for this purpose
  • Scrap level 2 on the Gastrack is the original Virus Tank super anti-infantry armor
  • Changed the Virus Wall ability into a switch weapon with slightly better targeting
  • Added a third weapon to the Gastrack for mid-range anti-infantry purposes
  • Decreased the damage of the Virus Wall. It is now a 'low damage, large AOE' weapon
  • Model butchered by M.P.

Misc:

  • Tracer FX slowed down a bit to fix the occasional 'through the target' moment
  • Fixed an issue where Anthrax/Radiation clouds blocked building sites
  • Reworked existing airplane armors so they take the proper amount from American and Chinese heavy anti-air structures. Includes GLA Balloon armor
  • Added SALVAGER KindOf to Virus Wall segments from the Gastrack [Virus Tank], so you can gain scrap.
  • Fixed an issue where Chinese Radiation Suits would cause demo-trap-ignored units to trigger demo traps by mistake
Post comment Comments
AlphaZulu
AlphaZulu - - 461 comments

Playable F-18's PLEASE daddy

Reply Good karma Bad karma+1 vote
crashdodgers
crashdodgers - - 8 comments

OK, just were the bloody hell do I download this mod?

Reply Good karma Bad karma+1 vote
OhaahO
OhaahO - - 110 comments

here: Moddb.com

Reply Good karma Bad karma+1 vote
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