It's that time again, and there is a lot to cover.
Important:
Rebalanced the supply collection rates for all factions to even out some discrepancies. The following numbers assume optimal number of harvesters over a 60 second period of supply collection.
- USA Chinooks: $3,000
- Armor General Supply Trucks: $2,700
- Chinese Supply Trucks: $2,400
- Leang Supply Helicopters: $2,700
- Tank General War Miners: $3,000 (after about 67 seconds)
- GLA Workers: $2,625
All USA Factions:
- SEAL's now announce themselves to everyone upon creation, just like RA2
- Decreased the size of the Command Truck Airstrike by one plane (all command trucks)
- Added a new taunt laugh to USA Rangers (if applicable)
- Greatly increased the exp required for SEAL's to gain veterancy
- Restricted the Battle Dozer to USA Vanilla only
- New upgrade for Patriot Batteries!
- Generation 2 Patriot Missiles are here
- Upgrade grants +15% damage
- Upgrade allows missiles to track infantry
- Upgrade adds +33% rate of fire
USA Vanilla:
- Nerfed USA Vanilla Humvee. Holds up to 5 infantry again. Comes with 2 MD's. Deal with it. Price $1,000
- You are getting a Missile Defender for free, basically
- Crusader Tank health decreased, from 550 to 500 (VZH Crusader has 480)
- Paladin Tank health decreased, from 700 to 610 (VZH Paladin has 500)
- Enum confliction with the Super Spectre Gunship should be fixed
- Marine fear voices are fixed and will no longer be played in the UI
USA Laser General
- Mega Mechs can no longer be repaired
Super Train General:
- Advanced Humvees price increased, from $750 to $850
- Robot Tank build time increased, from 9 to 12 seconds
- EMP Firebase price increased, from $1,200 to $1,400
- Reworked Omega Aurora bomb. Inner damage radius decreased, from 130 to 100
- Secondary damage radius increased, to keep the original size of the overall explosion
- Omega Aurora bomb damage decrease, from 3,000 to 2,250
- Other Plasma Bombs (from generals powers & Super Train Burton charges) still deal 3,000 damage (they're harder to use)
USA Armor General:
- Reworked Armor Ranger fire rate. They shoot a bit faster, but deal less damage
- Armor Ranger fire sound changed to M240B from MW2
- Greatly increased the exp required for Field Guns to gain veterancy
- Slightly decreased the secondary damage radius of Field Guns. Very small. Units gain damage radius buffs upon veterancy anyways (if applicable)
Chinese Factions:
- Radiation Suits for Chinese infantry now take 5% from Radiation, instead of 0%, for balance reasons (if applicable)
China Tank General:
- Slightly reduced the rate of fire of autoloading Battlemasters
- Conscript machine gun range is now equal to their stealth detection range of 150
- Reaper tanks are part of the 'tanks inside tanks' feature again
- Fixed Tank General Command Tank target derping when you haven't switched weapons yet
China Infantry General:
- Conscript machine gun range is now equal to their stealth detection range of 150'
- Fixed Berzerk missile explosions. They are now more meaty, literally
- Added Radiation Suits to Infantry General. Available from the Propaganda Center
- Moved Sharpshooter to Barracks
- Decreased the number of Siege Soldiers in the Mortar Squad
- New unit! Added the Hind as a large support helicopter
- Slightly reworked from the Russian standard, but still very effective
- Hind comes with a squad of infantry
- New unit! The Mad Missile Man!
- Mad Missile Men launch barrages of inaccurate missiles at long range
- They are great against heavy air units like Kirov's and Airships
- They are good against structures, and stationary vehicles
- They are terrible against infantry, and deal next to no damage to them
- Removed Infantry Squads from Infantry General's barracks
- New unit! Spotting Infantry!
- Spotters are cheap, mobile infantry built from the barracks
- They are stealth when not moving or taking damage
- They spot a target, allowing you and your allies to fire 50% faster on that target
- He can also spot stealth units around his targeted unit
China Special Weapons General:
- Greatly increased the exp required for the Silkworm artillery to gain veterancy
- Increased the exp required for Kobra Howitzers to gain veterancy
All GLA Factions:
- Flak Troopers are more accurate against infantry
- Flak Trooper ground weapon damage increased, from 70 to 80
- Flak Trooper range increased from 175 to 185
GLA Vanilla:
- Ballooooon price increased to $2,500. Build time increased by 1
GLA Demo General:
- Demo Bike health decreased, from 100 to 80
- Demo Bikes should no longer create 2 Advanced Demo Traps after detonating. Only 1
- Demo Bike speed decreased to something that you can actually hit
GLA Sneaky General:
- Stealth Tunnel Networks no longer give a Hijacker and a Saboteur
DOCTOR THRAX:
- Mega Rocket Buggy removed. DELETED. DESTROYED
- Mega Rocket Buggy has been replaced with the Nurgle Launcher
- Model butchered by M.P.
- Nurgle Launcher requires a SCUD Storm to be constructed
- It launches toxin or acidic missiles over long range, which cannot be intercepted
- Comes with a machine gun that automatically fires at nearby enemies
- Yes, this is 40k now
- New unit! Sort of! The Gastrack!
- Virus Tank has been reskinned into the Gastrack
- Gastrack can gain armor from salvage. Armor has been reduced for this purpose
- Scrap level 2 on the Gastrack is the original Virus Tank super anti-infantry armor
- Changed the Virus Wall ability into a switch weapon with slightly better targeting
- Added a third weapon to the Gastrack for mid-range anti-infantry purposes
- Decreased the damage of the Virus Wall. It is now a 'low damage, large AOE' weapon
- Model butchered by M.P.
Misc:
- Tracer FX slowed down a bit to fix the occasional 'through the target' moment
- Fixed an issue where Anthrax/Radiation clouds blocked building sites
- Reworked existing airplane armors so they take the proper amount from American and Chinese heavy anti-air structures. Includes GLA Balloon armor
- Added SALVAGER KindOf to Virus Wall segments from the Gastrack [Virus Tank], so you can gain scrap.
- Fixed an issue where Chinese Radiation Suits would cause demo-trap-ignored units to trigger demo traps by mistake
Playable F-18's PLEASE daddy
OK, just were the bloody hell do I download this mod?
here: Moddb.com