Post news RSS Update 27: Nanomachines Son

Easily the most competitive update ever. E-Sports ready confirmed.

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Greetings. This update has many things in it. Let's get started.

Despite the alluring Tree unit, this update features something far more complex:

  • All Command Vehicles have a new ability called 'Nanomachines'
  • It can be deployed at any location, creating a drone that is very weak
  • This drone can steal any enemy unit, turning it to your side
  • This 'infection' is able to spread by infecting TANKS
  • When an infected TANK shoots, it can infect the unit it hits, turning it to fight for you
  • Other units, such as Humvees, Dragon Tanks, Transports, etc, become mindless suicide units
  • They will drive up to a target and detonate, causing heavy damage
  • It took 5 hours to get this functional. Enjoy <3
  • Some units are IMMUNE to being infected, this incudes:
    Command Vehicles
    Dozers
    Sturmtiger
    Airforce Generals Sonic Humvee
    Sweet Tooth
    Laser Crusader (can be infected, but not spread infection)
    Laser Paladin (can be infected, but not spread infection)

Quality of life updates:

  • All tanks now use sexy tracer models, like Operation Firestorm
  • Stalker is a bro <3

American Factions:

  • Added a Heavy Anti-air base defense
  • It is resistant to most forms of 'anti base defense' weapons
  • Has long range and detects air units
  • Deals the least damage of all Heavy Anti-air, but fires the fastest
  • UAV damage decreased from 200 per missile to 150 per missile

America Airforce General:

  • Stealth planes lose their stealth when taking damage

America Airforce General Skirmish AI:

  • Will sometimes build a Spectre Gunship

Chinese Factions:

  • Added Heavy Anti-air base defense
  • Fires 2 high-powered shells at medium/long range
  • Deals very high damage, but must reload for several seconds
  • Has a minimum range and cannot detect stealth aircraft
  • All Chinese factions gain auto-repairing buildings after Subliminal Messages upgrade
  • Special Weapons General starts with USA auto repair
  • Flame Trooper visuals improved

China Nuke:

  • Devastator suicide button now has unique voices when you press it
  • 'They're coming with me!'

GLA Factions:

  • New turbo mega unit! Airships!
  • Airship has arrived from Operation Firestorm. Give it love
  • Assault Airships are mega slow, mega armored, and mega deadly
  • Each factions Airship has slightly different abilities
  • GLA Vanilla and Stealth get an air unit that guards the Airship from planes
  • Others get 1 or 2 powers to deploy under/at a location
  • Added a Mega Marauder for the GLA Airship. It's mega. It's gross
  • Gotta try em all!
  • Airpads now repair all air units in a radius around themselves
  • Requires Junk Repair
  • All GLA Structures for all factions now auto-repair after Junk Repair upgrade
  • Added Flak Emplacements for all GLA Factions, excluding Salvage
  • Flak Emplacements now fire faster
  • Anti-Air boat range decreased to: 300 anti-ground and 400 anti-air
  • SCUD Position armor fixed; Jarmen cannot snipe it anymore
  • Advanced War Factory units now benefit from Kassad's Vehicle Training GP at rank 5
  • Scimitar Mobility increased
  • Air Tanks/Balloon things now have prerequisites

GLA Salvage:

  • Reworked the Shotgun Maniac entirely
  • Now a dedicated anti-infantry unit
  • Shotgun has very short range, but deals high damage
  • Range and damage can be improved with Phosphorus upgrade
  • Can kill 1 garrisoned enemy unit per shot, if they can get close enough
  • Speed increased
  • Health brought down to balanced levels
  • Cost is now $400, and builds faster
  • Bunker Bus health decreased by a tiny amount

GLA Salvage Skirmish AI:

  • Will now build an assortment of air trash, including biplanes, bombers, and more
  • Will sometimes build a War Truck

TREE:

  • Added the greatest scout unit: Tree
  • Tree can be planted by all GLA Factions
  • Tree can be crushed and burned like a normal tree
  • AI shouldn't be able to target Tree, because they think it's a normal tree
  • Works reliably in multiplayer
  • Skirmish AI might not be fooled 100% of the time, results may vary
  • Tree can hold up to 3 infantry units who will not attack
  • Tree has good vision
  • Tree is love
  • Tree is life
  • Possibly more trees in the future. Who knows
  • Tree uses unique sounds when a unit enters and exits
  • Someone on the discord wanted to see the codes
  • Tree is called 'Object TotallyNormalTree' for those of you that wanted to check the codes

Thanks for playing <3

Be sure to vote Chaos Mod for Mod of the Year :3

Comments
Rectha_101
Rectha_101 - - 1 comments

thank god you didn't put S-300/Grumbler from Rise of The Reds. Not that I hate it, but it's painful to see mass air attack denied by high-damaging AOE heavy AA missiles

anyway thank you for continue updating this mod

P.S. I vote Shockwave Chaos for MOTY

Reply Good karma Bad karma+1 vote
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