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Intro blogpost! We go over the introduction of new weapons to timeforce.

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Hello everyone!

This is our first timeforce devblog update. We'll try to go through these as progress comes along, although it's moving so quickly that sometimes we'll miss a beat. So with that said, what's on the docket for today?

We've been adding a slew of new and exciting weapons to the game, including:

Gun fist, a glove that's also a gun that makes people get shot when you punch them WITH YOUR HANDS

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Shields, which are going to be destructable barriers rather than mere static AC bonuses:

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Sniper rifle. The biggest thing here, of course, is adding a viable scope.

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And last but not least, an oldie but a goodie, the queen of RPG weaponry, the rocket launcher (proudly being displayed by timeforce's sexiest character, Don Quijote)

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Not everything being worked on is so obvious however. More subtle things include blood sprites, merging the item system with char data/weapon system, linking weapon skills to shooting/melee accuracy and damage, and attaching the right starting weapons to the right characters.

Until next time! Thank you for reading.

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