It's been about 6 months since we dropped Ashes here on ModDb and you might be wondering "what's been going on with you guys?". Well we'll fill you in below, but first we'd like to get some sentimental nonsense out of the way.
Firstly, we've been very happy with the reception so far. It's surpassed our expectations, especially since the standalone was thrown together almost as an afterthought. We managed to snag a prestigious cacoward in December (which we weren't expecting) and somehow snagged 10th place in moddbs MOTY 2021 (which we really weren't expecting). Thanks to everyone who advocated for us, we sincerely appreciate it.
Secondly, there have been a lot of people inquiring about financially supporting us, and while we're very flattered, we aren't yet in a place where we feel comfortable asking for your money. So no, in the immediate future there won't be a Patreon or a Steam release. However, if you have some extra cash just absolutely burning a hole in your pocket, why not jump over to Primevals bandcamp and get yourself a copy of the soundtrack? John is a very talented guy who deserves your support and the Doom community is lucky to have him.
I mean, have a listen:
Absolute banger. Anyway, on to some new stuff.
Ashes: The map pack
Experience a linear version of the afterglow campaign with all of the boring talky bits and vehicle sections stripped out.
Play it straight vanilla:
Play it with Brutal Doom, the classic standby:
Enjoy the idea of getting your head slammed in a car door? Play it with Hideous Destructor:
Play it with... the ashes weapon pack (lol):
Play it with any gameplay mod you want! (Disclaimer: we can't possibly test compatibility with everything so your experience may vary!).
Episode 1 has also received some bug fixes/tweaks, and there's a new version of the weapon pack. Head on over to the downloads page to check this stuff out. Let us know if you come across any more bugs.
In the short to mid term we're hoping to get another patch for Episode 2 out, as well as a monsters only pack. At that point we'll consider Ep2 "complete" (barring major bug fixes).
In the longer term there's a DLC campaign in the works by another team member, but we can't provide a concrete date on when that'll arrive. Here are a few concepts Vostyok is workshopping for this:
In terms of Ashes Episode 3: we have plans, but haven't started work yet. Most of the team are a bit burned out with Ashes and are pursuing other projects to recharge. Did you know that Vos is working on a DLC for Hedon?
Until next time.