
We are glad to inform you that the TAR is finished!
It's modeled, textured, in-game and looking good. It's currently using the combine soldier rig, still sounds like a combine... (Sound Designer application anyone?) ..is roughly 6500 poly's and uses 1K texture maps. We suggest you check out the Image Gallery for the full renders.
We are looking to expand the team. Check the application links at the bottom of the news post for more information.
Check back soon for more concepts and renders! : )
Greetings,
-Lost Hope Dev Team
We are looking for experienced and dedicated artists who want to help us out on Lost Hope.
HELP WANTED
When applying for a position, your application should be supported by relevant work examples. Your portfolio should be a showcase giving proof of your suitability for the position that you are applying for.
Animator
Key responsibilities:
Creating and integrating character and weapon animations in the Source engine.
Requirements:
- Experience animating using Max or Maya.
- Experience animating for the Source engine.
- Experience testing animations and integrating them using the Hammer level editor.
Prop Artist
Key responsibilities:
Modelling, UVing and texturing environment props.
Requirements:
- Experience with Max or Maya.
- Experience with Photoshop.
- Being able to test and export the models.
All applications should be sent to:
Kattevoer and Victorious
Looking great. As always.
Damn beautiful, look serious, ain't no joke about this team.
Looks awesome
(buried)
why not just make a human? that looks moronic. cliched robot design reminiscent of star wars ep4.
why even bother giving it body conforming armor you idiot? just a metal box where his chest is would work if he's a robot.
a botched design from a vision-less artist trapped in childhood. get some better aesthetic sensibilities before making more models.
I have no idea what you are talking about and I personally think it and this whole mod is awesome. By the way, I think you are the one stuck in childhood if you still compare everything to Star Wars and think robots have to look like the Tinman.
hurf durf, think of the story's context. If a country's under martial law and going through a severe economic depression, it'd be easier and cheaper to use robots to help keep the peace than go through all the trouble of recruiting, training, arming, housing, feeding, and keeping a fuckton of human soldiers all physically and mentally healthy.
Also with the body armor; the robot's obviously not a tank. Just because it's made of metal doesn't mean it can withstand as much punishment as one might assume, especially if the story takes place 100 years from now (as time advances, so does weapon technology).
It also said in an earlier post, about the design of the TAR, that the armour and webbing make it customisable: it's a base robot that can be equipped differently depending on the needs of the situation / the day to day role of that robot.
Covering it in heavy built-in metal armour might protect it but would make it slow and cost more, this might be un-necessary for the majority of tasks.
I personally think making a robot more humanoid by giving it human gear makes it cool, and more interesting to fight/interact with.
As I can see you dont know a **** about art!
Star wars, wat? I see no star wars, what are you talking about? Go away you little kid.
I think he has a point...
And who the **** are you to say what looks like a robot and what doesn't?
Have you even SEEN a bipedal robot lately? This isn't so far off.
Looks great! The only thing that bothers me is that the waist looks a bit to big
It does look bigger than the concept. I think I like the robot's weight from the concept better.
Cool, very original
It actually looks like it was designed to fight and be mass-produced, instead of just looking cool (Still looks cool though)
Very nice!
Looks great :)
Looking fantastic, and uh, I might be able to help with the... Sound department. A little bit.
everythings sayed above! awesome update :)
i dont know why byt the lighting texture style reminds me of killzone for some reason. this multilight setup with kinda blurry textures for characters.
Dont get me wrong im not complaining :D it looks fantastic in motion. Really good job.
Nice work, I would like to help out, but I cant find decent, user-friendly, FREE, 3ds Max tutorials..
Try a search engine.
I am genuinely surprised, I didn't expect any of the concept drawings to actually make it onto the screen.
looking very good!
Looking good!
The TAR does like a bit funny in an odd way, but if that's his character then that works fine.
Will he say or do funny or odd things? (Maybe he fumbles with a grenade from time to time, or suffers a malfunctions, pauses and forgets what he's doing, or accidentally fires at friendlies, or wants to be free and fight with the humans...). Comic relief can work in if done properly. It'd be interesting to see what kind of character this guy is!
This is looking great guys, is this robot going to act like a bodyguard during the game??
Keep up the nice work :)
I really like the look, good work
Wow, this guy has so much character.
Seeing him/it as a killing machine will be very interesting, if you keep up the interesting style, you'll be onto a winner.
Tracking (should have long ago tbh)
I really dig that model! Incredibly characterful, even unrigged. I can really tell you've given the design a lot of though. Good luck with the project!
obese robots, what next...
just kidding, brilliant model, make it slightly thinner :D
epic win on that robot model.
Word cant disctribe how awesome this is.
I'll give it a try anyway :)
Extremely super awesome!
Ever looking for sound designers?
www.soundmark.com.au/SoundDesign.html
:)
Looks like one angry robot.
Great robots.
Looks cool guys. Kinda wanna play now. ;)