Post news RSS Shutterdog: Low poly polygon

Here are a few cool graphics from behind the game development!

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That bunch of people standing in a white voide is our special scene, which we use for prototyping effects and actions. Cool, huh?

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And that’s how our infamous „investigator” looks behing the scenes!

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With Body of Evidence we’re aiming to achieve a distinct low poly look of the game. Here are two scenes – before and after implementing all the „downgrading” effects.

Interested in the unique style of Body of Evidence? Maybe add the game to your wishlist?

Empyrean

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