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Slowly the ancient DoC machine-spirit is re-awakening; However first i must insure that all of it's cogitators (AI) are in working order While the means for effecting the most basic of AI functionality have been well established there are still many finer points to DoC gameplay i must attempt to address with the AI somehow or another such as: starting with no hq building as such, strategizing hq location based on a given map/opposition etc, managing units operating at different elevations

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Slowly the ancient DoC machine-spirit is re-awakening;

However first i must insure that all of it's cogitators (AI) are in working order

While the means for effecting the most basic of AI functionality have been well established there are still many finer points to DoC gameplay i must attempt to address with the AI somehow or another such as:

starting with no hq building as such,

strategizing hq location based on a given map/opposition etc,

managing units operating at different elevations (orbital, bomber, flyer and strafing units)

not to mention managing map structures the AI gains control of during the course of a battle....and so on.

So that is the current first order of business

When the first "properly" functioning AI is finished and tested i will post footage. No timeframe.

When every armies AI is finished and tested there will be a full release but again it would be irresponsible of me to try and offer a timeline.

Comments
thudo
thudo - - 985 comments

Gawd... IW42? Really that is you? Been waaaayyyy too long man! Wow..

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IronWarrior42 Author
IronWarrior42 - - 191 comments

Indeed i have awoken...HOPEFULLY for good heh

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IronWarrior42 Author
IronWarrior42 - - 191 comments

and i still have all of those voice files for all the armies we talked about.

Also, quick question regarding getting AI armies to make use of map objects during skirmish...will i find what i need for that in the campaign AI code?

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thudo
thudo - - 985 comments

- And I have 10x more than that likely by now. ;)
- Campaign AI needs the unitstats.ai updated with the Campaign only units added in also. That should mostly be it.

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DragonNOR
DragonNOR - - 567 comments

Never thought I'd see the day when this project resurfaced :D
Let me know if you need more units voiced! :)

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thudo
thudo - - 985 comments

Oh? We're always looking for more VAs.

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DragonNOR
DragonNOR - - 567 comments

I Should still be on the rosterlist from back when I worked with you on this before it went to sleep. Last unit I sent in was a techmarine :) Before that I voiced 19 other units, among them the Chaos Huntmaster, slaaneshi chosen and the Blood Ravens commander :)

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thudo
thudo - - 985 comments

We will need to take that off line. ;)

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Guest
Guest - - 699,755 comments

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Marek33
Marek33 - - 3,892 comments

It's a great thing to see this mod alive!

Also, take as much time as you need! I have been hoping for years of seeing some updates and I thought that this done was dead. However, I'm very glad that I have been wrong about it.

Good Luck and I hope that there will not be a lot of problems with the AI.

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IronWarrior42 Author
IronWarrior42 - - 191 comments

Thank you for the kind words
and in advance for your patience,
a slow and steady approach is required

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Gambit_1
Gambit_1 - - 2,537 comments

Whoa man, you are back... !!! :)

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IronWarrior42 Author
IronWarrior42 - - 191 comments

it's a surreal life; don't suppose anyone ever got around to making a Kanak Skulltaker guardsmen model? :P

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DerKommissar
DerKommissar - - 435 comments

FANTASTIC.

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IronWarrior42 Author
IronWarrior42 - - 191 comments

Thanks!

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jONES1979
jONES1979 - - 2,368 comments

FANTASTIC.

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IronWarrior42 Author
IronWarrior42 - - 191 comments

great Olympia!
JONES up in here too!
Ur still bumpin around this scene eh?

This is good to see,
u r consistantly a positive addition to the 40k modding community.

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