Post news RSS QCDEv1.1.0 Released. Duke Nukem Champion

What? Duke Nukem? Nobody saw this coming at all. Ever.

Posted by on

It's true though. In case you missed the reveal

This new champion has been added to v1.1 of QCDE which happens to have been released today, along with two Quake 3 maps: Aerowalk and Vertical Vengeance


Yes! Today!

Go download QCDE v1.1.0

QC: Doom Edition v1.1.0 (Full release)

And the updated QCDEmaps 1.1

QCDE Maps v1.1 (Deathmatch Mapset)

Here's the changelog for this version

V1.1.0 (Mar 16 2018)

- Added Duke Nukem Champion
- QCDEmaps: New duel map, Aerowalk by RoosTer
- QCDEmaps: New duel map, Vertical Vengeance by RoosTer
- New chat sound. Q3-4Life <3
- Scoreboard for free-flight spectating
- Quake Champions-like beep sound when you take damage
- Optional blood smears in the HUD when taking damage

Quality of life
- Added red outlines to champions in all DM modes
- Adjusted blue color outlines of champions for better visibility
- Sorgaul now plays a looping sound while ability is active
- Slighly reduced volume of titlemap music
- Reordered default weapon priority
- Terminator has a 3rd person FX to display he's using his ability
- Friendly/enemy Galen totem coloration is more pronnounced now
- Scoreboard and timer showing while free-flight spectating

- Normalization of speed for all champions (all closer to a central speed value)
- Protection powerup damage absorption from 75% to 60% (ATQCMP: Akin To QC's March Patch)
- DM zoomed Railgun damage from 90 to 100 (ATQCMP)
- DM zoomed HMG DPS equalized to unzoomed (damage from 15 to 20) (sort of ATQCMP)
- DM starting Machinegun damage from 8 to 9 (ATQCMP)
- Tribolt rate of fire from 1.1 to 1.0 seconds (ATQCMP)
- Inquisitor dodge thrust slightly buffed
- Menelkir's Maulotaur aggressivenes increased
- Menelkir's cooldown from 50 to 40 seconds
- Menelkir's hourglass after kill spawn faster

- Fixed looping sounds still playing after death in some instances
- Fixed sv_nodrop misbehaving
- Fixed timer not showing up for spectators
- Fixed scoreboard showing -999 frags for absent player
- Fixed Sorgaul not showing "Big champ" warning
- Fixed Caleb's footsteps being a bit too loud
- Fixed jumppads being extremely loud
- "Teleport dropper" should spawn monsters stuck in walls less often
- QCDEmaps: fixed bad texture alignment in QCDE01
- QCDEmaps: fixed bad map name on QCDE07 introduction

- Added more Caleb taunts

darkyuri - - 1,356 comments

Is planned Lo Wang?

Reply Good karma Bad karma+6 votes
L3d - - 746 comments

Is Lo Wang planned ,see a simple copy/paste :P

Reply Good karma Bad karma+1 vote
DBThanatos Author
DBThanatos - - 227 comments

Maybe at some point. But we need to figure out good ideas for abilities.

Reply Good karma+2 votes
srkosta - - 20 comments

Passive - "Better than accupuncture!": Health items give extra health

Active - "Everybody dead. I like that.": The classic SW nuke. Big blast radius, area around explosion becomes poisonous for a while.

Reply Good karma Bad karma+1 vote
srkosta - - 20 comments

Well, duh. I've seen that's actually Duke's pasive. So, another idea: "A Ninja knows no fear!": Chance (for example 15-20%) for any damage recieved to be halved. Stacks with armor.

And if you're planning to add Blaskowicz:

Active - "Dual Wield": Exactly as it says on the tin, as in new Wolfenstein iterations and QC

Passive - "Terror Billy": Blasko scares enemies to death. That means they move (slightly) slower and deal (slightly) less damage if they're close to B.J.

Reply Good karma Bad karma+1 vote
srkosta - - 20 comments

Or alternatively as a Lo Wang active - "I am the Shadow Warrior!": Partial invisibility for a while. Sneak with the super shotty or **** off those railgun campers.

Reply Good karma Bad karma+1 vote
TheRealApaul27 - - 60 comments

We need custom champions.

Reply Good karma Bad karma+1 vote
DBThanatos Author
DBThanatos - - 227 comments

It's planned for the future. But not possible ATM

Reply Good karma+1 vote
ApornasPlanet - - 4,117 comments

Hail to the king baby!

Reply Good karma Bad karma+1 vote
DBThanatos Author
DBThanatos - - 227 comments

"I ain't afraid of no quake" :3

Reply Good karma+1 vote
Bert_The_Flirt - - 23 comments

Is this a multi & Single player?

Reply Good karma Bad karma+1 vote
DBThanatos Author
DBThanatos - - 227 comments

Yes. You can play SP with quake 1, 2, 4 or regular doom monsters, with any of the 14 champs.

And multiplayer, it sure is possible. Coop and all sorts of deathmatch.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.