Post news RSS Progress on the 0.2.0 version

This article is about the progress we were able to do so far for this mod.

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Hello guys and girls,

We, the Third Subvision Studio, are happy to announce that we made more progress on the 0.2.0 version of the SCP - Nine Tailed Fox Mod.
This is also an official statement that the development of this mod will be in our main focus instead of the original game.

Some of the following additions/changes include:

  • New logo made by "Jester" from Affray Studios:

3dmenu logo   Kopie

  • FOV slider (ranging from 40 to 90) based on the code provided by TheHappyJammer:

ezgif com optimize

  • New map generation algorithm that creates larger maps more efficiently. Each zone is now as big as an entire map of the original game:

Map gif2


  • New checkpoint rooms for each zone (they now have an elevator instead of being an airlock).

unknown2 1

  • New file structure of how the files are placed in each folder (rooms are in their seperate folders, textures are in a seperate folder, etc.):

unknown 1


  • More code optimizations and fixes to make the mod run a lot better and smoother.
  • Some general bugfixes and optimizations for the mod.

Keep in mind that all the listed features from above are still not entirely finished and neither are other features and changes about this mod.

I hope you are still patient enough for this mod. It will still take quite a lot of time but now we are setting a bigger focus on the mod than before
(before that we worked on SCP - Containment Breach itself, most notably 1.3.10 but 1.3.11 as well).

Comments  (0 - 50 of 63)
TheHappyJammer
TheHappyJammer - - 3 comments

Thank you guys! It's nice to see my FOV Addon on this. Can't wait for the release!

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ENDSHN Author
ENDSHN - - 465 comments

No problem ;)
The release will still take quite some time, but I'm sure that this won't be the last update you will see of this mod.
And also: You're mod works perfectly fine on the ntf mod.

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TheHappyJammer
TheHappyJammer - - 3 comments

Perfectly fine meaning that you didn't have to add any changes to the mechanics of the FOV mod in order for it to work on NTF? Were there any changes at all?

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ENDSHN Author
ENDSHN - - 465 comments

Not at all, it still mostly just uses the CameraZoom thing. But I added the fix for the dark and light sprites there.

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Guest
Guest - - 698,679 comments

How i can download this there are not link

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ItzSebko
ItzSebko - - 28 comments

You must wait for the release date which is around December

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Guest
Guest - - 698,679 comments

Oh dear... Good news for us.

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ENDSHN Author
ENDSHN - - 465 comments

Glad you're happy about it :D
We can finally concentrate a lot more since the release of SCP:CB 1.3.11.

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Heawood_Jablome
Heawood_Jablome - - 7 comments

Thnx for putting your time into a mod like this.

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ENDSHN Author
ENDSHN - - 465 comments

No problem ;)
Glad you like this mod :D

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Marc🦈
Marc🦈 - - 821 comments

May I use some of the audio (gun sounds, voice lines) used in this mod for an SCP related project I'm working on?

Other than that, I'm looking forward to this update!

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ENDSHN Author
ENDSHN - - 465 comments

Well, you are allowed to do so due to the Creative Commons 3.0 license.
You would need to credit the corresponding people behind it though as well as the ntf mod in general as well.

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Marc🦈
Marc🦈 - - 821 comments

Got it! Thanks! Can you send me a list of the people behind the audio though? I'm making sure to credit everyone. Really looking forward to the mod!

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Guest
Guest - - 698,679 comments

ENDSHN когда выйдет новая версия мода?

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VaneBrain
VaneBrain - - 183 comments

Неизвестно ещё)

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CowPlum115
CowPlum115 - - 9 comments

I’ve been really excited for this. I love the original game and I love this even more. You fascinate me with your game producing skills. Tops up to you. I hope SCP CB continues to run healthy for a long time. (Any idea when the 0.2.0 will be released?)

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VaneBrain
VaneBrain - - 183 comments

Not yet. But we planned on showing more things that we did in few months or so :)

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Guest
Guest - - 698,679 comments

Can't wait for the release, keep up the good work.

Also less LAG for my terrible PC.

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Guest
Guest - - 698,679 comments

Good god its been a long time

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Guest
Guest - - 698,679 comments

good mod

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Guest
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Guest
Guest - - 698,679 comments

How much progress did you made??
34%????

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Sun74_DG
Sun74_DG - - 21 comments

estimated release date is end of 2019 or beginning of 2020

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Gamer_74
Gamer_74 - - 9 comments

Take your time, I don't want a rushed mod with half the bugs from v0.1.0

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Purro
Purro - - 15 comments

Ok so when full release?

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SCP_ISLOL
SCP_ISLOL - - 29 comments

Ich hoffe die 0.2.0 kommt bald raus!

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SCP_ISLOL
SCP_ISLOL - - 29 comments

Es wäre echt COOL!!!

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SCP_ISLOL
SCP_ISLOL - - 29 comments

gute arbeit

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Guest
Guest - - 698,679 comments

have they quit making it? im kinda depressed as i cant even play older versions as the memory violation thing

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Sun74_DG
Sun74_DG - - 21 comments

yes they're still making it, you can go on their discord server: Discord.gg
EDIT: if you want v0.1.1 to be more stable then I recommend using the 4GB patch on 'SCP - CB - Nine Tailed Fox Mod'

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JohnCresa
JohnCresa - - 18 comments

Im impressive and excited to wait for the release, because it is going to be an experiment to do so yeah someon say the release start of 2020 but its going it right now!

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johnyjohn93
johnyjohn93 - - 5 comments

is the requirements is to install scp ultimate edition

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ScuBerThaN2
ScuBerThaN2 - - 120 comments

ENDSHN, can you tell me when version 0.2.0 will be released?

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thechaosinsurgensy
thechaosinsurgensy - - 1 comments

how to download?

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