I finished it so quick I really haven’t had time to post ‘progress’. So I will do that a little belatedly here.
The work so far:
WORKING ON THE COAST AND SWAMPS
Different coast style than the original map. Similar color scheme though. Light coast areas, darker deep ocean.
GETTING ONTO THE BORDER
The border started out simple here, but got a little more detailed as things went along. I also added in latitude and longitude markings, something that should come in handy when using the sextant. Makes the maps a little more useful.
STARTING ON THE TITLE AND DECORATIONS
The title was hard, but I managed to make it look decent, and added a few details that connect ith the game. Ocean decorations are similar. Pretty much every decoration is connected with the actual game.
So where is a full view of the map?!
Sorry…I think I will keep it mostly under wraps. But the header at the top on the Threat of the Trinity website for this post includes a small version of the full illustration, complete with water colors. You might be able to see one of the locations, where I drew isometrically to match, as close as possible, their actual in game layout. All 4 stories of vertical layout as well.
So the map is done. I have actually ordered a cloth test map to see what it will look printed, and to test different materials. If it looks good maybe I will add some teaser shots of that. Until then, stay tuned.