Yet another preview.
I've previously talked about how you, the player, would be able to hire sellsword companies, and the system as described in the last preview remains unchanged, except for one small part:
The player will not be able to recruit the sellsword companies if their party is full.
The original plan was for the player to be able to recruit them as an "extra" force, to allow for a bit of a boost when starting their own kingdom, or if they where being overwhelmed by enemy forces. However, that proved problematic for a number of reasons, both balance and code wise.
Anyhow, to compensate for this, I've added a new feature - when you recruit a sellsword company, the leaders, captains, serjeants and paymasters are included, but not as regular troops, but rather as companions.
So if you recruit the Windblown, you get a lot of troops, and a couple of new companions such as The Tattered Prince, Caggo, Denzo D'han and so on. Adding this feature also meant I had to do a companion overhaul - they're now stationay which will allow me to, in future versions, add some more interesting characters as companions (Sandor Clegane would be an example).
I've got a minor hurdle to overcome in regards to the new companion recruitment system, but that's about it, so the above information should be how it will function in the next version.
That's it for now, 1.4 is almost done, but I really don't know when I'll be able to release it.