Post news Report RSS HL2CTF 2.0 Released!

After nearly a year of development work, we have released HL2CTF 2.0 for download on our site at www.hl2ctf.com

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Half-Life 2: Capture the Flag 2.0 Released!

After nearly a year of development work, we have released HL2CTF 2.0 for download on our site at www.hl2ctf.com and we will be getting it up on Desura very soon!

As previously noted, Half-Life 2: Capture the Flag 2.0 runs on the Episode 1 Source SDK which is now completely Free! The only requirement is to have the Steam platform, which is also Free!

Enjoy and we hope to capture YOUR flag very, very soon...

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Rukus_
Rukus_ - - 660 comments

Once again

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Wow, you shouldn't have halved the ******* damage of EVERY SINGLE WEAPON. Why do I have to double barrel blast someone TWICE without shields?

The new UI is big and cumbersome. Meters and bars are a lot sleeker than size 20 font numbers.

The game is congested with weapons, I'd like it if there was a limit to how many weapons you could carry at one time (IE one sidearm, one primary, one heavy, and one melee) and have to drop a weapon to pick up another unless it was empty, in which case you would auto swap your empty weapon for the fresh one.

I liked the old versions much better.

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Sacrifist
Sacrifist - - 13 comments

Maybe you should pay more attention to what is going on and maybe aim for the body or head.... Only the arms and legs are half damage. Chest and back is full damage and headshots are x2. There is only 1 more weapon then the older versions, so not sure why you are complaining about that.

You have to double barrel someone twice because the shotty is fixed properly now. No more killing someone across the map with 1 shot. Get up close and personal and you can kill a player with 1 shot.

UI is similar to a lot of fast paced arcade style games.

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