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New article which will show you some changes and updates...

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Half-Life: Ultimate Point (Update List #1)

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Hello. This article will show you some changes, updates and other stuff...

Where did all the old content and articles go?

We decided to completely remove all old content from the mod page. There was only one reason for this: the inconsistency with the quality of the mod. So don't ask us about this anymore.

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We changed the monster's AI a lot. So, Barney can use a healthcharger and pick up medkits... He will search healthchargers only when he is not following you.

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hl 2019 05 24 18 45 58 638


As a person who has been playing Half-Life since 2004, I can say that the original Barney is the most stupid HL monster. That's why we modernized him so much. We improved his intellect, and brought his number of chromosomes, if not to 46 (like a normal person has), then much closer to this value...

Limping Barney (In this state, Barney will try to find medkits and healthchargers).

hl 2019 05 24 18 50 17 758


We also told to Barney that he could use his legs to kick enemies. At the next day it was impossible to stop him...

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BEFORE / AFTER

New lighting.

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New glow effect for tripmine.

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CHANGELOG (CODING):

1) Sv_cheats now working after save/restore.

2) Added StickyGibs.

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3) Pump sound of the shotgun is now ALWAYS playing after last shot.

4) Shotgun shells now eject after using shutter. // Thanks to Solokiller

5) Fixed attachment position in v_deagle.mdl.

6) Fixed attachment position in v_357.mdl.

7) Fixed attachment position in v_shotgun.mdl.

8) Egon leaves black decals on the walls.

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9) Crowbar doesn't hit air two times anymore.

10) Added secondary attack for crowbar (Like in OP4).

11) Snark's deploy animation now manages to play to the end.

12) Added "First Draw" for all weapons.

13) When player is running, a special animation will play.

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14) Added flag "permanent" for Env_fade entity.

15) Added new physics for weapons.

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16) Hand grenade can be thrown for a short distance (MOUSE2).

17) Added burst mode for MP5 (MOUSE3).

18) Corpses float in water.

19) H.E.C.U. can throw grenades back to the sender.

20) Barney now can limp.

21) Barney can use healthchargers / medkits.

22) Barney can kick enemies.

23) Some H.E.C.U. can be armed with SAW/DEAGLE/PYTHON.

24) New event 5037 (Rotates the screen).

25) New event 5038 (Shakes screen).

26) Mr.Friendly can no longer kill himself with spitting.

27) Bullquids can spit 7 bunches at once.

28) Grenades can roll on the floor.

29) Kingpin became the lord of electric balls.

30) Kingpin is able to regenerate his health.

31) Added a new system for dismembering corpses.

32) Mr.Friendly's shock wave can knock out weapons from the player.

33) Tripmines now placing with unused "place" animation.

34) Fixed fOkToSpeak function in talkmonster.cpp.

35) Houndeye now can limp.

36) Gibs now float in water.

37) Sounds of NPC's steps are now strictly dependent on the type of surface they are walking.

38) Removed CO-OP mode.

39) When you cause damage to func_breakable, some materials will fall out (wood gibs and other stuff).

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40) Mappers can set voice tones to monsters.

41) New event 5039 (Сhanges default_fov value).

============================================================================================

VK (for russians) :

Наша группа VK: vk.com/halflifeup

bandicam 2019 05 25 14 19 48 466


============================================================================================

Thanks for attention and support. We will try to release updates more often and delight you with new content. All the best.


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Comments
D3ads
D3ads

Wow, really impressive features, amazing work guys!

Reply Good karma Bad karma+14 votes
YoungCrazyMan Author
YoungCrazyMan

Thanks.

Reply Good karma+6 votes
ArtifexArdens
ArtifexArdens

The new lighting is very impressive! The rest of the features look great too, particularly the Tau cannon's effects.

Reply Good karma Bad karma+5 votes
LeoJFC
LeoJFC

Fascinating!

Reply Good karma Bad karma+4 votes
Mr.ProfessorToaster
Mr.ProfessorToaster

This looks really promising, can't wait to see it released.

Reply Good karma Bad karma+6 votes
Blue199
Blue199

Great sprinting animations, I've seen them overdone and exagerated a lot of times, but here they look natural and nice!

Reply Good karma Bad karma+6 votes
^^MTB_-_Animations^^
^^MTB_-_Animations^^

Good job!

Reply Good karma Bad karma+5 votes
neophus
neophus

very good I like it !

Reply Good karma Bad karma+6 votes
EXU_SKULLY
EXU_SKULLY

amazing changes!

Reply Good karma Bad karma+4 votes
DarkShift
DarkShift

Amazing, it’s really impressive to see new things in mods even 20 years later after initial HL1 release.

Reply Good karma Bad karma+3 votes
PredatorX
PredatorX

Does sound very impressive indeed!

Reply Good karma Bad karma+2 votes
Dune_Jumper
Dune_Jumper

This is amazing. Isn't Cry of Fear the only HL1 mod that ever had sprinting animations?

Reply Good karma Bad karma+1 vote
sungjem_jamir
sungjem_jamir

When is it getting released. And is it using gold source engine or steam source engine

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cambreaKer
cambreaKer

what the hell is mr friendly doing in the 2nd gluon gun gif?

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MachoMan89
MachoMan89

Bringing the best HL more modern and better features

Reply Good karma Bad karma+2 votes
Dozocom
Dozocom

impressive stuff! this is starting to look like the half-life equivalent of the arcane dimensions mod for quake

Reply Good karma Bad karma+1 vote
Pvt_Pirate
Pvt_Pirate

it's almost like you picked up the game where valve left to create other projects.
will you do the same for blue shift and opposing force?
i think i'll play the campaign a few more times now...

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abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

Wow nice mod and good luck!

Reply Good karma Bad karma0 votes
Headcrack_YT
Headcrack_YT

Wowwww se ve bastante prometedor! Ya han publicado alguna beta anteriormente? Y cómo me suscribo para enterarme de todas las noticias de éste MOD?

Reply Good karma Bad karma+1 vote
Geekysam
Geekysam

Looks amazing I would really play it.

Reply Good karma Bad karma+1 vote
Davey|7corners
Davey|7corners

Can't wait to play it. Everything looks amazing.

Reply Good karma Bad karma+1 vote
Rob12772
Rob12772

All these features will breath new life to the game!

Nice job!

Reply Good karma Bad karma+1 vote
dave_5430
dave_5430

So will this be merged with Brutal Half-Life at any point? Seems like a grand opportunity to not spread the community over several mods attempting the same thing.

Reply Good karma Bad karma-3 votes
^^MTB_-_Animations^^
^^MTB_-_Animations^^

...no

Reply Good karma Bad karma+3 votes
SweetJuleka
SweetJuleka

But should they really though?

Reply Good karma Bad karma+2 votes
Foxtrop
Foxtrop

Supper cool

Reply Good karma Bad karma+2 votes
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