Post news RSS Finding the UI for a Restaurant Simulator Thriller

We may have just launched our Steam page, but the Harry's Burgers team is looking to gamers to help select the right user interface for its tutorial text. Please let us know which you prefer!

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Hello Indie DB gamers!

As 2018 launches, so is the Steam page for Digital Window’s new restaurant simulator thriller, “Harry’s Burgers”.

The game, which follows a week in the life of burger shop owner Harry Walters, will offer players a haunting story-driven experience with addictive cooking mechanics.

“It’s our way of pushing the ‘walk-em-up’ genre forward; preserving the quality storytelling but linking it to more engaging gameplay”, said Director of Digital Window, Scott Newton.

Through a daily routine across three main settings, “Harry’s Burgers” will see players fighting to keep the shop running while protecting Harry’s family from a serial killer plaguing the town.

Inspired by the likes of Papers Please, The Shining and Bloodline, our intercontinental team is committed to producing a patty-frying, goosebump-inducing experience like no other.

Check out and our Steam page for the game’s first screenshots, featuring the gritty hand-drawn style of artist Nick Lives (We Need to Go Deeper).

While Nick cooks up the rest of the game’s art, we have also prepared a Soundscape Teaser to showcase the eerie work of our sound engineer, Robbie Scott (Baby Driver).

Now that you've got a better idea of what we're trying to achieve, could you let us know which of the UI you prefer in the image above, for showing tutorial messages? There's the 1. Blackboard, 2. Neon sign or 3. Clipboard. Thank you!

Written by Scott | Director, Digital Window

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