Post news RSS Empyrion – Galactic Survival: Developer Update #1

Launch of developer updates for Empyrion – Galactic Survival on IndieDB. Additional information regarding FAQ and forum.

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Hey Galactic Survivalists!

We decided to start a dev blog on IndieDB on a regular basis so that you are always up-to-date regarding the development of Empyrion. In the moment, we are focusing all our efforts to prepare a playable demo version of the game that we can send out to YouTubers in order to get featured on their channels and obtain more media exposure. We already received a lot of inquiries from YouTubers that want to showcase our game.

Features we have been working on during the last week:
Terrain optimization: This is an important part in the development of Empyrion because the planetary terrain is at the heart of the game. For our procedurally generated terrain, we are using the Libnoise library to generate Perlin noise, ridged multifractal noise, and other types of coherent-noise. This weekend, we made a big step regarding the optimization of the terrain so that now it runs relatively smooth.

Integration of sniper rifle: We integrated a Sci-Fi sniper rifle into the game. It looks really cool and the firing sound is awesome. You will be able to see it in action in the demo.

Preparation of base on the starting planet for our demo: In the demo, we plan to have a base camp on a desert planet as the starting point.

Additional information:
- FAQ: We received a lot of emails with questions regarding the game. We decided to post a FAQ section on our website that hopefully answers most of the questions you have. See
- Forum: In addition, a lot of people asked for a forum on our website. Currently, we invest all our resources into the demo and the preparation of the upcoming Kickstarter campaign and Steam Greenlight launch. Seriously managing a forum requires a lot of time. Be assured, we will post a forum soon! In the meantime, you can discuss game related stuff on the following sites:

Some more screenshots:

That's all for today, take care and stay tuned for the next update! Please tell your friends and spread the word about Empyrion.

Eleon Game Studios

Social Media and Website

Official Website:
Gameplay Trailer:



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Is this similar to no mans sky?

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EleonGameStudios Author

The concept of a procedurally generated universe in which you can fly across space and land on planets is similar to No Man's Sky. In Empyrion, however, you will be able to build everything out of blocks and building parts (to the best of my knowledge, this feature is not present in No Man's Sky). The possibility to build your own spaceships, bases etc has important consequences on the gameplay in Empyrion because the optimal strategy is not fixed but will strongly depend on "how" you build stuff. For example, if you like to be more of an explorative type who wants to discover many different planets you should build a small and fast mothership, while a large, heavy and well-armed mothership will drive your playing style towards fighting and defence of few planets.
I addition, Empyrion features terrain deformation and an extensive crafting system. To the best of my knowledge, these two features are also not included in No Man's Sky.

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Hello! I'm really digging the direction your going with this title. An open universe to explore with the ability to construct my own ship. Yes this sounds awesome. I will be doing a spotlight on your project in the near future over on TheXpGamers YouTube Channel.

Take care and best of luck!

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