Post news RSS Devlog #4 - First look at the buildings interiors

In this short devlog, I'm going to show you results of my hard work after many calculations and experiments. This time it's about alpha version of Brutalist buildings interior corridors and staircases.

Posted by on

Hello!

In previous article I showed you how to make realistically accurate imaginary location based on real one. That time we talked mostly about interiors. So, this time I'd like to show you some of my resulsts

NOTE:

This is still early Alpha screenshots. More details coming soon.

HighresScreenshot00016

HighresScreenshot00015

HighresScreenshot00014

Like you may realize, I made a decision to post mostly my progress without in-depth making-of. That's because it takes me a lot of time and I don't get any feeback on this. So, my apologies to those who were really interested in them.

Hope you enjoyed that progress :)


Keep in mind, that I have much more progress at that moment! Please, check my game page to look at the current screenshots​.


You could also follow me on Instagram (for now, only perosnal page),

and look at my current progress.


Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Related Games
Epidemic Tracer
Epidemic Tracer Adventure
Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
Related Groups
Alexander Voщakin
Alexander Voщakin Developer & Publisher
Unreal Engine Devs, Modders and Players
Unreal Engine Devs, Modders and Players Fans & Clans with 699 members