Post news RSS DevBlog #8 | Testing House Interactions

Hello Guys! In this article, we will show the house interactions that we have already implemented...

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House Interactions

This last week we made an effort to increase our work input so that we could move on to tests this week.
We have a tiny video to show you for now, and later this week we will give you more to look into.

The House Interactions

This is the area where the player will first interact with the environment, he will need to explore to understand what happened to Dylan's grandfather, or to what it is related to.
By finding clues left by Dylan's Grandfather the player will proceed to interact with the washing machine to proceed in the game.


  • The tiny kid in T-pose that you can see at the beginning it's an early version of Dylan's 3D character that we have in construction.
  • The Interactive Items will soon be highlighted with a special effect so that the player will identify them as such.
  • The Visual Novel type of HUD will be modified to match with the interactable readable objects, for example when the player interacts with the newspaper we will show you a newspaper on the screen instead of in-game text.
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