Tag "devblog"  (0 - 30 of 598)
Counter Sniper: Suicide Squad

Counter Sniper: Suicide Squad

News

An examination of how I created a crime against pixelated humanity by trying to save time.

CR Devblog #4: Happy Anniversary to Postal 3!

CR Devblog #4: Happy Anniversary to Postal 3!

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A CR Update from the team at WJ for Postal 3's 10th Anniversary.

Cube Shooty - DevBlog #1

Cube Shooty - DevBlog #1

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Our first dev blog for our new 3D tower defense game, Cube Shooty!

World Editor Out Now, Free To Download

World Editor Out Now, Free To Download

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Major update for Techblox, a free to play vehicle and machine building sim. The World editor lets you create your own tracks and then drive within them...

Until the Last Plane - Auto Pilot

Until the Last Plane - Auto Pilot

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New major update for Until the Last Plane - Auto Pilot!

Game Tests 01 - Open Testing!

Game Tests 01 - Open Testing!

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You, yes you! We need your help for the development of our game!

Devlog: Bosses

Devlog: Bosses

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In Godless you are a literal god but there are mortals and mystical creatures even stronger than you. How to deal with them? Let’s figure it out.

Devlog: Player Progression

Devlog: Player Progression

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How do you become stronger and discover new content between runs? Easily!

Devlog #18 - New menu and other updates!

Devlog #18 - New menu and other updates!

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This week we have a new menu with a different animation, as well as some other updates!

NEWS,STATUS OF THE GAME AND UPDATES №2

NEWS,STATUS OF THE GAME AND UPDATES №2

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News, game status and updates! ISSUE TWO

Devlog: Storytelling & Updated Trailer

Devlog: Storytelling & Updated Trailer

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How and why did humanity rise against the gods? The game explains it bit by bit.

NEWS,STATUS OF THE GAME AND IUPDATES №1

NEWS,STATUS OF THE GAME AND IUPDATES №1

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News, game status and updates! ISSUE ONE

Devlog #17 - What's next for Mars Blitz (and some of our fails along the way...)

Devlog #17 - What's next for Mars Blitz (and some of our fails along the way...)

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This week we will talk about what the future has in store for Mars Blitz, as well as showcase some of the bugs and glitches we encountered along the way!

CR Devblog #3

CR Devblog #3

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A new update on Catharsis Reborn from the dev team at WhackJob Int.

Devlog: Combat Skills

Devlog: Combat Skills

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How exactly would you exterminate mortals as a fantasy god? Oh, there are so many ways!

Devlog: Replayability

Devlog: Replayability

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Why should it be fun to exterminate mankind again and again? Talking about that in this devlog.

DevBlog: Energy Mechanic

DevBlog: Energy Mechanic

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Natural Balance: Chronicles (NB:C) provides an innovative gameplay system that is unique to the isometric Action RPG / Hack-n-Slash genre. This blog will...

Devlog: Becoming stronger

Devlog: Becoming stronger

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How can a fantasy god become even more powerful? Let us figure out their options in Godless.

DB8 - Plan me like one of your social media

DB8 - Plan me like one of your social media

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Excel sheets, calendars, followers, community interaction, surveys, press kits - this is all you need to know about how our approach to Oizys Social Media...

Devlog #16 - You can now play Mars Blitz!

Devlog #16 - You can now play Mars Blitz!

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This week we finished our vertical slice! It took us a lot of work but we made it!

HUD, UI and sound implementation

HUD, UI and sound implementation

News

Week 14 - We are working on implementing our hud, ui and sound effects.

Devlog: A concept behind Godless

Devlog: A concept behind Godless

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Talking what it's like to be a powerful god in a rogue-like strategy.

DB7 - It's Alex Again!

DB7 - It's Alex Again!

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Our low-poly main character, Alex is almost finished! From Modelling to Rigging, we have exciting stuff to show you!

Devlog #15 - We added some sounds!

Devlog #15 - We added some sounds!

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We now have some sounds in out game, though most of these are placeholders, they help us see how they work!

Cold Shell Dev blog #34 keep calm and carry on

Cold Shell Dev blog #34 keep calm and carry on

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Cold Shell - arcade action rpg in cyberpunk setting dev blog

Devlog #14 - Our new cutscene!

Devlog #14 - Our new cutscene!

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We now have the initial cutscene for Mars Blitz, giving a little more context to the game!

Alpha with Art

Alpha with Art

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Week 13 - We are in the process of adding our art to the alpha.

Anywhereland Devlog: Art Progress and Camera Movement

Anywhereland Devlog: Art Progress and Camera Movement

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Hey guys! We would like to show you our new NPC designs, as well as talk about camera upgrades and give you a sneak peek at our main character Lynn's...

Devlog #13 - Character animations!

Devlog #13 - Character animations!

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This week we have some main character animations to show you!

Announcement 6 - A Very Late Catch Up

Announcement 6 - A Very Late Catch Up

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Announcement 6 - A Very Late Catch Up.

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