Tag "devblog"  (0 - 30 of 227)
Upcoming Livestream Tomorrow!

Upcoming Livestream Tomorrow!

News

New Footage from our Game "TO4: Tactical Operations" tomorrow on Twitch.

Towards The Pantheon has released!

Towards The Pantheon has released!

News

After almost two years of 90+ hour work weeks, the exciting new 2D RPG Towards The Pantheon is out on Steam & Itch.io!

Welcome to the joey drew studio!

Welcome to the joey drew studio!

News

i made , this to showing what is batim or bendy and the ink machine it's taking popular like FNAF , tattletail and undertale . There are an indie game...

Pantropy Kickstarter - last 24 hours!

Pantropy Kickstarter - last 24 hours!

News

We´re looking forward to the last 24 hours of our Kickstarter campaign! We´ve almost met all of the stretch goals!

Cold.Shell Dev blog #2 - Roadmap

Cold.Shell Dev blog #2 - Roadmap

News

Trying to plan the way ahead. Easter eggs and bugs. Generated gang names. Online demo - play in browser.

Devblog #2 | Audio

Devblog #2 | Audio

News

This week in the devblog we dig deeper into the audio production of Wounded.

Pantropy devblog 40

Pantropy devblog 40

News

The big graphics overhaul, base batching and Kickstarter!

Dev Blog #04 – Extending the Worlds

Dev Blog #04 – Extending the Worlds

News

Busy busy busy... Still working hard on our game SAMA. Click to read our latest blog about our development, and be sure to post any feedback or ideas...

Tanks VR devlog #3 - HMD support, lobbies, press inquiries & more

Tanks VR devlog #3 - HMD support, lobbies, press inquiries & more

News

HMD support, improved lobby screen, ghost lobbies, press inquiries and the future!

Tanks VR devlog #2 - release, small additions, bugfixes & community

Tanks VR devlog #2 - release, small additions, bugfixes & community

News

Early access release, recenter view button, control haptic feedback, bugfixes and community!

Tanks VR devlog #1 - improvements, new features & release date

Tanks VR devlog #1 - improvements, new features & release date

News

Improved character tracking, an armor penetration system, random shell spread, better controls, improved lobby UI, a gameplay UI, smooth scene transitions...

Alpha weekends, Roadmap and Patreon

Alpha weekends, Roadmap and Patreon

News

In the last days there was some news, which I would like to summarize briefly.

Dead Monarchy: Interim Update

Dead Monarchy: Interim Update

News

Just a quick update to give you guys an idea on what I've been working on for these past few months.

March Update

March Update

News

March has come roaring in like a lion - and I'm not talking the weather (although I certainly could - it's been crazy in both the States and Europe...

Devblog 39

Devblog 39

News

We hit the Kickstarter goal within 24 hours and will reach the first stretch goal today!

April 6th 2018: INT-Depth series break, general updates this week!

April 6th 2018: INT-Depth series break, general updates this week!

News

This week we are taking a short break from our ongoing INT-Depth DevBlog series and instead are bringing you general updates including concept art, character...

Devblog 38

Devblog 38

News

Kickstarter Reboot and a big update ahead! Android slavery!

DEVBLOG #1 - PART 2

DEVBLOG #1 - PART 2

News

The second part of this devblog is about the remaining assets that i use for Tycoon$. Specially the many little helpers, without I would work for years...

Devblog #1 and more updates!

Devblog #1 and more updates!

News

While we were in the shadows for some period on our public end, it was hectic at the other. Now, as we are closely finishing up Wounded, we have a few...

Devblog #1 and more updates!

Devblog #1 and more updates!

News

While we were in the shadows for some period on our public end, it was hectic at the other. Now, as we are closely finishing up Wounded, we have a few...

Shipbreakers update #4: Mayhem Increases Awesomeness

Shipbreakers update #4: Mayhem Increases Awesomeness

News

Weapons + Ammunitions + Objectives = Embrace the mayhem.

Weekly Update #102: We've got a game here

Weekly Update #102: We've got a game here

News

We talk about the last Alpha access weekend, and look back on the project's development up to this point.

Towards The Pantheon release date!

Towards The Pantheon release date!

News

The release date for Towards The Pantheon is revealed along with some new screenshots!

Game Overview

Game Overview

News

Hotel Magnate is a tycoon/simulator game that enables you to build and manage your own hotel, motel, luxury resort or anything in-between.

Devblog 37

Devblog 37

News

A million bug fixes, new content and an update on the Kickstarter.

DEVBLOG #1 - PART 1

DEVBLOG #1 - PART 1

News

Beside the organisation and development of my first pc game it is hard to decide, about what i write in a first devblog. There are hundreds of tasks to...

Cefore Blog #19: What the f*** have we been doing?

Cefore Blog #19: What the f*** have we been doing?

News

After a few months of not posting anything new, we now have too much stuff to talk about.

Update #7: Further Tweaks & Changes

Update #7: Further Tweaks & Changes

News

Dev Blog #7, it is the first one posted on this site. But older posts can be viewed on the main website.

Weekly Update #100: AlphaWeekend Info

Weekly Update #100: AlphaWeekend Info

News

New pre-Alpha patches, an upcoming Alpha Weekend (for alpha backersand above) programming updates, gameplay features updated, and more.

Hello World

Hello World

News

Hi, I’m San. I was just assembled in a main factory, but somehow, I’m different from all my brothers and sisters. Can you help me?

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