Post news RSS Dei Agminum - Developer Blog 11/28/2021

An update on the mod with news about development on the Ayyubid faction.

Posted by on

Greetings and happy holidays, hope all of you are well. Sorry for the lack of updates these past months. In all honesty, I was dealing with some things in my personal life and I kind of lost motivation to carry on with this project. However the other day I fired up the game and just randomly started a new campaign as KOJ and I realized how much sweat, blood and, tears I've already put into this thing....I was proud of all the cool things I had created and for a second got lost in my thoughts thinking about what this project could become. With that said, I found a new enthusiasm and have now decided to resume work!

As I've already done tons of work for the Crusaders, I am now going to approach things from a different angle. I want to start development on the Ayyubid roster. I have not finished all of the armor upgrades for the Crusaders; I can come back to that later. My goal now is to have a fully working Ayyubid faction and release the next installment of the mod by next February or March. Here is a WIP of the Ahdath militia I've been working on for the Ayyubid's.


ahdath 2

With this model, I can churn out at least four militia units (melee, spear, archer and cavalry).

My vision for assets are as follows:
-Militia model

-Professional Soldier model

-Mamluk model

-Ghulam model

-Captain model

-General model

-Unique General models (Saladin, Uthman and etc.)

Its a tall order of work and is obviously subject to change, but stay tuned now for regular updates!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.