Post news RSS D64ifier Core updated to 1.05, Monsters updated to 1.0, and new Hi-Res Textures

Three updates today for The D64ifier: The Core module has been updated to 1.05 (better liquid, improved lighting, and a fixed brightmap), the Monsters module has been updated to 1.0 (baron fireballs now working properly, nightmare imp melee attacks now have sound like they should, and archvile sprites have been improved), and the new Hi-Res Textures module has been released, which contains every texture upscaled to 400% along with matching specular maps and normal maps.

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Three updates today for The D64ifier:

The Core Module...

  • Updated from 1.03 to 1.05
  • Better liquids (the coloring and tone/gradient is more faithful to the original N64 versions now, however the layering and movement now creates a more realistic look of waves moving
  • improved dynamic lighting connected to ceiling flats to create more atmospheric areas, especially in small rooms
  • fixed an incorrect brightmap for one of the ceiling flats
  • Moddb.com

The Monsters Module...

  • Updated to 1.0 as it is now what I consider complete (unless I get my hands on new archvile sprites)
  • Baron fireballs now working properly
  • Nightmare imp melee attacks now have sound like they should
  • Archvile sprites have been improved (although they are still just upscaled and recolored D2 sprites)
  • Moddb.com

The New Hi-Res Textures Module...

  • Beta 1 released!
  • Contains every D64ifier texture, upscaled (rather poorly) to 400%, along with matching specular maps and normal maps.
  • Not for purists, as the textures probably look too shiny to accurately reflect the original feel/spirit of Doom 64.
  • Also not for low-end hardware such as phones, tablets, Raspberry Pis, or laptops that are over a decade old, as it may make them puke.
  • Moddb.com

Screenshot Doom 20220510 173047

Screenshot Doom 20220510 172117

Screenshot Doom 20220510 173503

Screenshot Doom 20220510 174751

Screenshot Doom 20220510 180749

Comments
Bloody_Kenshiro
Bloody_Kenshiro - - 21 comments

The N64 gave Doom its best look, if you ask me, so thank you so much for making this and allowing people that love this aesthetic (like me!) to enjoy it more broadly.

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Guest
Guest - - 689,191 comments

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darkhusky88
darkhusky88 - - 57 comments

How do I use this to load a WAD file? I am unable to drag and drop items onto it or link WADs to it.

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