Post news RSS Contra 009 FINAL Patch 3 Release

We cannot let 2020 end with all the bad things only!

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Happy New Year everyone!

Thank you for voting once again in this year's MOTY!
We made it to honorable mentions, and that's a good sign that people still love and support our work.

As promised, Patch 3 is here!!!!

Link to changelog: ModDB

We've worked hard, especially this month, to make even more content. As usual we worked on all aspects, visuals, balances, voices, bug fixes, everything to improve previous version and to give something new, as we heading towards our final goal = Contra which will have everything in its best!

There are many people who are working with us freely, artists, testers, voice actors, mappers. They are all respectively listed and credited in Credits!

With every update, we also share sneak peak of new stuff. We will respect tradition!

USA Cybernetic Lancer Droid model was not well received by many people as it didn't fit rank 1 drone army. Lancer benefits from AP Bullets upgrade (+25% damage).

Lancer Render

We started with GLA structures in past, adding extra objects to each side to make structures even more unique. We continued with all other factions too. You will notice them in game even more.

airforce

laser

cyber

sw

tank

nuke

infantry

flame

Please, feel free to use this download button and give yourself a treat!!
And special thanks to people who support us, their names are listed in Credits! It means a lot to us!

Contra 009 FINAL PATCH 3


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Comments
CommunistPotatoe
CommunistPotatoe

A surprise for sure, but a welcomed one.

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Tleno
Tleno

Big fan of Super weapon general's structures, but it's somewhat sad Chinese structures are mostly distinguished by singular element reuse, do you have any plans to eventually make Chinese structures also more distinct for each general? Maybe oil refinery-like structures for flame general, bomb shelters or purely visual reinforcements for nuke general, tent extensions to existing buildings for infantry general?

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d-ce
d-ce

Yes, even more details are planned in future, most likely there will be slight difference with textures for each structure.

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50ShadesofGray
50ShadesofGray

download

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alaahalabi
alaahalabi

Thank you for the new Patch great work!

However, a strange thing is happening where the ground is all purple. Can you help me with this matter?

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РredatoR Author
РredatoR

Your game registry is corrupt. You have to reinstall the game.

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Alexander_17
Alexander_17

the game crash when I start to play capture the flag maps
any solutions ?

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Guest
Guest

i have a problem.... i have the ultimate collection and the mod is installed in the zero hour ordner....the problem is the mod dont find the generals.exe.... before the problem came is the mod started without problems...

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Matthew_Vanston
Matthew_Vanston

If you installed the newest version, you should be able to launch the mod automatically without needing to pass by the original game.

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РredatoR Author
РredatoR

Find the folder that contains generals.exe manually and place the mod there. The launcher will always look for the game files within the same folder.

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Guest
Guest

you have to put it in "\Origin Games\Command and Conquer Generals Zero Hour\Command and Conquer Generals Zero Hour" Folder

notice that there is a folder called "Command and Conquer Generals Zero Hour" inside the "Command and Conquer Generals Zero Hour" folder

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Matthew_Vanston
Matthew_Vanston

Correct, thanks for specifying that.

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Guest
Guest

Very awesome mod but all the gla generals are not able to use the super powers that gaind from star promotion
so can you fix it please

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РredatoR Author
РredatoR

You need to build Command Truck.

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Matthew_Vanston
Matthew_Vanston

It would help to build a Command Truck...

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