This is going to be the high poly model of Sophia, the main character of our game.
The model isn’t finished yet but we are almost there. Once it’s finished, we will use retopology to make the low poly version and then onto making Pearl’s model. Only then we will start with the textures.
Still having this one model in this state means we could definitely reuse some parts for the other character since they have similar statures, this will be very helpful and save us a lot of time.
This model was made on Blender since this software seems to have the superior sculpting tools, now the low poly will be made in maya since we are more accustomed to that software for now.
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