AFTERWARDS one of the more earnest efforts in FPS mod design and really delivers on one of the most important elements of game design that can sustain a game: FUN!
With complete and full Open Source Code AFTERWARDS is truly a Skinner, Modeler, and Level Designer's dream come true; all the hard programming work is done and you have the entire infrastructure of a solid game with:
· Score System
· Objective Play Modes
· Unlagged™ Hit-Detection with Skip-Correction™
· HUD & User Interface Code
· Custom FX, Animations and Physics
· Rich Suite Of Original Sounds
So capable Artists, Modelers, Sound Designers and Level Designers could jump on AFTERWARDS and have a release game in a fraction of the time it takes just to get the basics going in most mod development teams! AFTERWARDS also offers a team with a learning or capable programmer tremendous leverage and time savings.
Anyone expanding on the AFTERWARDS source whether it's an update and tweak to the game, a "Skin Job" with new game theme treatment, or a new total conversion building on the AFTERWARDS source code base please give proper credit to the original AFTERWARDS team and mention your project in the AFTERWARDS moddb comments, we can see to it that your project also gets announced on the Official AFTERWARDS Home Page. So mod teams building on AFTERWARDS get a jump and head-start on mod PR as well with established channels and double the coverage!
If your not a mod developer, own Q3A and haven't tried AFTERWARDS you really owe it to yourself to try this feature rich and outstandingly fun game! Check out the AFTERWARDS moddb pages, and the innagural news announcement for more information about this 'Kick Ass' game!
Avid Gamers looking for something new and exciting, or Mod Developers looking for powerful tools are really missing out by not giving AFTERWARDS a closer look...