"RTTN has that Roadside Picnic feeling. Everyone entered the Zone for their own reasons and everyone is connected to eachother in some way. The game adapts to your choices and world events, changing dialogs and missions. Characters you meet have their own interests and personalities, some will tell you their story. Everything included is lorefriendly to stalker, based on the information we can find in the original games and will take you on a well written journey. The world's size allows you to choose your own path, the order in which you play missions and write your own story as well. The Zone is an unforgiving place and it will be difficult to survive. Take your time, explore, roleplay and.. Good hunting, Stalker."
Timeline from left to right.
Missions unlocking after another are connected with red lines.
Recommended play order connected with white lines.
Seperated blocks can be played in any order after unlocking.
Seperated nodes are small side missions.
Full HD version will be uploaded to my official website after release, to use as a guide. The mod has a self writing journal, PDA and large amounts of dialog to send you in the right direction, so I'd use the guide for a second playthrough to make sure you don't miss any missions.
Missions and dialogs can be different with each playthrough. This depends on your faction, gender, death of important npcs, recent events and choices. some missions might completely change depending on the death of an npc or event.
Missions often send you from one map to another, giving you the chance to explore the world (SoC, CS, CoP maps) in between.