ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.

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Survivor Headquarters
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Metaltooth
Metaltooth - - 2,664 comments

Gotta have that product placement

Nice work

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burtondrummerNY Author
burtondrummerNY - - 2,050 comments

If only we were being funded by them!

I had actually planned on replacing the logo, so thank you for reminding me.

- Edit: Fixed the logo.

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Metaltooth
Metaltooth - - 2,664 comments

You sly dog, its so subtle

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teslashark
teslashark - - 111 comments

Nice joke! Though, you don't plan to make it mobile, right?

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burtondrummerNY Author
burtondrummerNY - - 2,050 comments

No, it's a structure. The Survivors do not use any mobile headquarters.

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teslashark
teslashark - - 111 comments

Then, may I suggest they can use more prefabricated structure parts and tents, larger headquarters in general? Since the survivors are close to successfully settling down after the outbreak.

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burtondrummerNY Author
burtondrummerNY - - 2,050 comments

The idea of the Survivors is that they're never really settled down, but rather recovering from "the previous attack." Hence why their structures are all rather improvised (except for the radio tower, which comes late in the game, reflecting the concept that they build momentum and support)

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teslashark
teslashark - - 111 comments

I see! Though a few tents and crate houses could be nice to look at.

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teslashark
teslashark - - 111 comments

I mean, they have a bit of more "organized" feel.

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Description

The Survivor Headquarters is an improvised command center, where units can rally, be reinforced, and can be requisitioned. The headquarters can requisition Survivor Squads and Recon Teams, which are the main fighting forces of the Survivor faction. The building can be garrisoned if the base comes under attack.