Zombie Master 2 is a multiplayer RTS/ FPS hybrid utilizing Valve's Source 2013 engine. Players are thrust into the middle of a zombie apocalypse, forced to search the remnants of their world for weapons and equipment in order to remain alive. One player is freed from the weak flesh of his peers. A being of limitless power, he controls the grotesque hordes of undead in a constant battle against what is left of humanity. His name is spoken only in whispers, for fear of drawing his attention. For once his gaze is upon you, the true test begins.

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Machete
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Biodude
Biodude - - 2,029 comments

great job guys!

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AUG_DUDE
AUG_DUDE - - 4,124 comments

Good model, it's very realistic, and i love the wrapping on the machete.

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warbrand2
warbrand2 - - 390 comments

Can't wait to send this through some zeds.

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Krej
Krej - - 121 comments

looking goodo, hope you get some good weapon feeling and gunplay in ZM2!
cause ZM had none, was very stiff or w/e =)

hey ps ditch hylks and banshes, or makem into more special encounters infecteds ala L4D. The best with ZM was the pussle maps with lots of good traps and objectives :D

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Mr_Cookies
Mr_Cookies - - 750 comments

man,this inst is L4D,its ZOMBIE MASTER

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verdprudii
verdprudii - - 253 comments

while I agree banshees need to be removed, or at the very least nerfed, I never had a problem with hulks in ZM1. Even when spammed, they move slow and can be killed in 2 hits with a sledgehammer if hit in the right spot: the groin.

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Krej
Krej - - 121 comments

then you perhaps share my view they should instead be more special, I rather see fewer hulks but more powerful :D

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verdprudii
verdprudii - - 253 comments

I kinda like that idea, actually. The game is supposed to be a team of humans working together to defeat the ZM, right? It'd be cool to have the hulk be very expensive, but also very dangerous with high amounts of health. The ZM could choose when to spawn one so he could, for instance, wait until the humans are in a confined space. It would add a nice bit of strategy and variety to the gameplay.
Fingers crossed they think about your idea!

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VerbNoun
VerbNoun - - 102 comments

Are you going to add gradual blood effects to it, itd be cool to have something like that. xD;

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platoon1993
platoon1993 - - 230 comments

i hope this mod will not fun like zm-1 it should to me make feeling like you have nothing to do, most of good zombie films based to it, i mean horror theme...

and yes i want cut heads with machate lol

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AUG_DUDE
AUG_DUDE - - 4,124 comments

I assure you, it's going to have a lot of fun, just like in zm 1, when the fuck3rs spammed banshees and hulks ;)

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EricFong
EricFong - - 1,585 comments

"DECAPITATION!!"

Can we do that?? Because this is one awesome machete.

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zombiehunter21
zombiehunter21 - - 126 comments

Jason Voorhes is BACK!!

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Hannibal0
Hannibal0 - - 186 comments

Looks more realistic than the L4D2-machete

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Cheva96
Cheva96 - - 120 comments

How much polygons?

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TheGreatGonzo
TheGreatGonzo - - 2,969 comments

Even better than the other one for ZM 1!

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TheOmegaPyro
TheOmegaPyro - - 391 comments

add zombie gibbing! then this is epic. also i do wish you would make shamblers the strength an actually zombie is. maybe quick and easy to kill. doing less damage.

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Description

Model by Z3RO
Textures and Uvs by DopeFish