Behold the Yuuzhan Vong Army! This mod adds the Yuuzhan Vong Race as a playable faction and all units of this era. We are a community of modders working for the greater goal, so anyone who wants to help or support us is welcome!

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Chimera1138
Chimera1138 - - 138 comments

This seems interesting. Having premade escort groups would be nice, and if you could still build the ships individually too it wouldn't cause any issues. Less individual ship management is always good, and generally people group escorts together anyway.

While it wouldn't be a huge difference it could be a nice little option for those who want to leap into battles without spending 5 minutes beforehand grouping units, especially for larger fleets.

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Ori`verda
Ori`verda - - 12,429 comments

I believe another modder already did this in a mod back on the Filefront. I'll look it up if you want.

Regardless, I have always liked this idea. More ships means the battles will be bigger but less management is also all the more welcome.

Say, if the command vessel is lost what happens to the escort ships?

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Wariscool Author
Wariscool - - 647 comments

The escorts spawn with the command vessel. If the command vessel is lost, the units will not spawn next battle. They will remain in the battle until they are destroyed however.

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Kemasuk
Kemasuk - - 80 comments

Can an option be made in settings for people to switch between this and the old?

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Burntstrobe Creator
Burntstrobe - - 3,471 comments

no, but we will include individual builds of the ships also.

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Guest
Guest - - 690,518 comments

That would probably be the best idea since some people like to make their own battle groups of certain ships like me. But also like to do premade battle groups to.

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Sacer
Sacer - - 52 comments

They act as normal fighter or bomber sqaudron?
Or they (spaceships) can move invidually or be controled invidually?

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TheLastStarfighter
TheLastStarfighter - - 102 comments

This is a fantastic idea! Would the reinforcement points be increased or remain the same for a battle group? For instance would only the main ship be counted or the entire group?

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Wariscool Author
Wariscool - - 647 comments

Would be a fixed value for the whole group

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The_Rider_1
The_Rider_1 - - 406 comments

If I'm reading this correctly, the escort ships (the corvettes pictured) follow the command ship (the Neb-B). Together they will move roughly as one unit. Again, just an educated guess.

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Wariscool Author
Wariscool - - 647 comments

Mostly true, but the command ship would be something like a mon cal ship. These ships spawn with the mon cal ship and operate together as a squadron. The mon cal ship is effectively a separate unit

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Piett_127
Piett_127 - - 257 comments

That's a GREAT idea!!! Totally love it, you have to do this!

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vader501fist
vader501fist - - 175 comments

I like this idea, keep up the great work!

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Burntstrobe Creator
Burntstrobe - - 3,471 comments

This is a great idea by Wariscool

So now, large capital ships will be spawn with dedicated escort squadrons of smaller ships. These squads will be linked as one unit. The individual ships can still be built separately at their respective shipyards.

More prominent battle shipyards will offer building selections for the escort groups to be purchased also. Sullust for example is not a battle command shipyard, and therefore will only offer individual ship constructs of the Liberator, Dauntless and Quasar. In contrast, Bilbringi, a true front line battle shipyard, will offer different types of escort groups.

The types of escort groups will vary on role, some will be fighter defense, others will be corvette/frigate defense, some will be pursuit. A fighter defense squadron might consist of the following: 2 CR90s, 1 DP20, 1 Nebulon B, 2 Ranger Gunships. A pursuit squad in contrast will be 2 Watchkeeper frigates, 1 Paladin Frigate, 1 Assault Frigate MK2, 2 DP20s. Different ships for different roles.

All ships in these "escort squads" will also utilize the 'fighter locomotor', meaning that the ships will not fly in linear paths, but rather they will arch and loop and fly more like fighters, but we plan on adjusting this so that their flight paths are not as dramatic as fighter planes.

Great job Wic ;)

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Draven_Felius
Draven_Felius - - 170 comments

I want to marry this mod. It's that awesome. :D

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Kryptonater
Kryptonater - - 241 comments

Im looking forward more to this mod than any game ever XD

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Apohkalypz
Apohkalypz - - 55 comments

This is a fantastic idea! And it really makes sense realistically. In the movies, most Mon Cal ships have a Corvette, Nebulon B & Gallofree's in close proximity. In a military sense also, this works since a heavy hitter like a Mon Cal would need fighter/corvette escorts for bombers, small corvette's and frigates.

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Dutch_Gamer
Dutch_Gamer - - 148 comments

This is another amazing idea, you guys keep surprising me with all your awesome ideas :)

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Yenus
Yenus - - 26 comments

really like that idea, keep up your amazing work ;)

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Xorras
Xorras - - 345 comments

Would be nice to see at least some test gameplay. Just to see how exactly ships will move, attack etc.

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Wariscool Author
Wariscool - - 647 comments

I may upload a short video later...

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oOXyroxOo
oOXyroxOo - - 710 comments

hey, pretty cool idea :D

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malanthor
malanthor - - 854 comments

Yup this has already been done I cant just remember in which mod but I clearly remember multiple ships jumping in. I guess its an ok mechanism, just don't mean all that much. All it saves you is a couple of clicks. Hehe.

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Svenwalker94
Svenwalker94 - - 1,048 comments

the Only problem with this idea is dealing with different ships having different abilities, any ideas how to sort this out?

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Wariscool Author
Wariscool - - 647 comments

The ships can have there own abilities still, but the draw back is they move as a group so speed boost is pointless unless they all have it for example

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Lord_Creed
Lord_Creed - - 147 comments

just wondering, with all the possibilities, will these act something like fighters? like how they fly around on different levels of the map? like the millennium falcon?

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Burntstrobe Creator
Burntstrobe - - 3,471 comments

Yes, they will fly like fighters, at slower speeds and we are working on limiting the arch paths

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Lord_Creed
Lord_Creed - - 147 comments

That is awesome.

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{HEROIC}Elite
{HEROIC}Elite - - 808 comments

Love it.

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helgish
helgish - - 60 comments

This is a very intriguing idea, with premade escort ships, one with limited credits might be able to focus on larger or at least more of, a powerful ship class, without having to worry about paying valuable credits for close escorts. I especially like the idea of mixed escorts, corvettes (anti-star fighter, gunship, anti-ship, etc) and various frigate classes. The more I follow this mod the more I am convinced that this is a COMPLETELY new game...even what perhaps Lucasfilms had envisioned.

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Description

So I've been working on a new idea today...

The idea is to have mixed groups of ship classes, such as corvettes and frigates operating together as one battle group. This will hopefully reduce some of the micromanagement as well as add an interesting new concept to the game.

These squadrons will mostly acts as escorts, hyper spacing in with a Capital ship in order to provide escort duties. While you will be able to purchase most ships individually, these groups will also be available.

Any Feedback would be appreciated. :D