Behold the Yuuzhan Vong Army! This mod adds the Yuuzhan Vong Race as a playable faction and all units of this era. We are a community of modders working for the greater goal, so anyone who wants to help or support us is welcome!

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Report RSS Mid rim - Residential building (view original)
Mid rim - Residential building
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Haize
Haize - - 226 comments

Will it be in water?

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Revan5678 Author
Revan5678 - - 90 comments

When I made it, I planned to place it on cliffs but sure, it can also be placed on water.

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Svenwalker94
Svenwalker94 - - 1,048 comments

The style of architecture of this building and the bridges in previous photos reminds me of the type of buildings seen on Naboo..

Edit : Although I know Naboo won't be in the mod

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Revan5678 Author
Revan5678 - - 90 comments

The concept art that I was inspired from, didn't show Naboo. Whoever posts the planet's name gets positive karma for the comment. ;)

It's a planet out of the Star Wars universe.

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the_Farseer
the_Farseer - - 6,407 comments

Quick note here on the reflective shaders... I'm assuming this shot was taken from the ALO viewer, which does not properly display reflections generated by this shader. That said, the white/light gray rectangles that are the windows, will look different in-game, when reflections are generated properly. Just a disclaimer for those who may not know...and may therefore not see the benefit of using this shader.

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Revan5678 Author
Revan5678 - - 90 comments

Correct, the shots have been taken from the ALO viewer.

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the_Farseer
the_Farseer - - 6,407 comments

As a side note, if I didn't know any better, I'd say these were props from Adumar (they look less high-tech than what I imagine in Star Wars, which would fit with that planet).

However, given what this mod is and taking into account planets of significance during that time period (also all the greenery on them and the "mid rim" location), I will guess these are from Ithor?

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Revan5678 Author
Revan5678 - - 90 comments

Not one of those planets. Maybe I should have mentioned that it isn't necessarily a planet that will be included in the mod with the first release.

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Description

Here comes some more eye candy for the mid rim worlds.

Because of the feedback that we recieved for the spaceport control tower, we decided to reach out to the mighty Farseer and ask for his advice. Instead of the light shader that we used before, we now use a reflective shader, which looks a lot better on buildings. The window color has also been darkened slightly.

Thanks to the_Farseer for sharing his great knowledge and Sergeant Barlex for testing how the shader reacts within the map editor.

Also thanks to the following people from Deviant Art for providing their ivy textures to the public:

mysticmorning
Black-B-o-x
LilifIlane
AGF81
redwolf518stock