Latest Patch Build for YVaW - See Description for Release notes
NOTE: This version is provided AS IS and is not supported for non steam version - use at your own risk.
October 8th 2020
======Patch 0.9.1 ======
New Features
Coruscant Planet New Model and Texture
Azalus battleship added to Hutt Cartel
Replaced 2 star fields with less busy versions
IEF Now has repair Ability
Interdictor Ability now features Hyperspace Area Denial
More descriptive Unit Descriptions added with hints
Proton Torpedoes are twice as big
Abilities changed for Hutt Units
Weapon Descriptions are now clearer
Fixes
Shader now shows same level of detail on -1 setting - atmosphere on planets will still show as slighlty white.
Fixes “green artifacts” kiltirin/ton falk/mere/ISD2
Alderaan defence satellite/asteroid fix
MAW map fixed
Mere now uses gold lights
Blast Mark fixed on Mercy
Quasar hangar fixed
MC80 Collision Mesh fixed
MC40 turrets fixed
Station Ion Cannons are now static and firing again
Fixes missile satellite using wrong SFX
Fixes Star Base death clone showing vanilla
Balancing
Pirate Units are now more expensive
All fighters take less damage from all capital grade weapons
Pirate Fighters build slightly quicker
Starbase Income Increased
TIE /TB is no longer buildable - spawns from IEF
Known Bugs
AMD Graphic Card patch—change video/advanced settings to -1 shader detail, known issue is this unfortunately makes planet atmosphere look white -- only occurs with AMD graphic cards
Not all Weapon Descriptions were correctly updated