YR REDUX GAMEPLAY HIGHLIGHTS
In comparison to vanilla Yuri's Revenge.
- All sides MCVs provides enough power to build a barracks and refinery before needing to build a power plant.
- Anti Infantry units do less damage. (Desolator, Seal).
- Seal and Tanya use a timed bomb similar to Ivan.
- Bomb timers are longer to allow defusing with engineers.
- Engineers are trainable after constructing a Service Depot or a Grinder.
- A new unit Mechanic infantry is trainable after constructing a Service Depot or a Grinder, this unit can fix vehicles.
- Dogs can swim and cross bodies of water.
- Most units have a lower rate of fire and thus deal damage slower, giving the player a bit more time to micro-manage.
- Industrial Plant, Ore Purifier and cloning vats are buildable at low tech levels, either after barracks or factory.
- All sides get the Spy after constructing a radar or equivalent structure.
- Radiation lasts a lot longer.
- All sides get a supply depot structure after radar that produces income every 30 seconds.
- Conscripts can cross water.
- Sentry gun has been replaced by a flame thrower, which is anti-infantry and has a minimum range.
- Tesla weapons can stun or freeze units for a second or two.
- Terror Drone can deploy to transform into an invisible land mine, it explodes when enemy units come into contact and can freeze tanks for two seconds.
- Demolition truck and terrorists deal more damage and can be manually detonated by deploying or pressing D.
- Terrorists are disguised as conscripts to the opposing player.
- Apocalypse tanks and Tesla tanks can fire while moving.
- Iron curtain effect duration has been reduced to 9 seconds from 13.
- Nuke missile deals more damage.
- Tank Destroyer damage tuned to be more generalised and similar to Rhino tank.
- Snipers can deploy to turn invisible but will be revealed when shooting.
- Allied Paradrop gives 3 GI and 2 GGI instead of 6 GI.
- France's Grand cannon behaves more like artillery, has reduced health and can't fire near its structure.
- Prism towers have a support limit of 3 towers, thus additional towers are no longer wasted.
- Battle Fortress damage bonus removed, health increased and can no longer crush tanks.
- The prism tank has a slower rate of fire, can fire while moving.
- Chronosphere range was reduced from 9 cells to 4 cells.
- Weather storm damage, range and duration increased.
- Gattling Tank damage to air units reduced.
- Magnetron rate of fire reduced, can't fire up cliffs and all units have weight classes, meaning heavier units lift slower.
- The mastermind mind control rate is slower.
- Psychic Tower's mind control rate is slower.
- Virus weapon range increased.
- Chaos drone price reduced, chaos effect duration significantly reduced.
- Units sent to the grinder will be available in the player's tech tree.
- Yuri Clone acts as a SPY and can infiltrate structures.
- Disk damage is reduced, disk can only drain a single power plant and not all, disks no longer drain base defences and fire upon them instead.
- Genetic Mutator area of effect reduced.
- Psychic Dominator area of effect increased, deals very little damage to structures, can mind control entire armies, has a firing delay.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.