A crossover mod and toolkit featuring the mechanics and play style of Spyro the Dragon!

Half-Life: Year of the Dragon [Office Complex Demo]
Filename
yotd_office_complex_demo.zip
Category
Demo
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Magic_Nipples
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15.68mb (16,440,684 bytes)
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4,667 (2 today)
MD5 Hash
985e99c54f5c2f71003ad216639726cc
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Description

First release of Half-life: Year of the Dragon. PLEASE READ EVERYTHING BELOW!!!

Preview
Half-Life: Year of the Dragon [Office Complex Demo]
Comments
func_jay
func_jay

hot

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dany777106
dany777106

Is about time!

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Qwertyus
Qwertyus

I like dragon stuff :)

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ColossusSteppes
ColossusSteppes

Just finished it, I'm really loving it so far! Great idea to use the gems as "currency" for the first aid stations

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NotFreeman
NotFreeman

We lost Brutal Wolf 3d today, but we also have the year of the dragon demo. at least the day ended on a high note

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Blue199
Blue199

epic

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SpookyTheCuteGhost
SpookyTheCuteGhost

alright, lets try this baby out!

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Rafael.Soares
Rafael.Soares

f*****ckkk yeaaaaaaaaaah

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Guest
Guest

Minor bug but funny:
Standing on the lip of a trashcan lid and charging causes Spyro to jitter violently until he falls off.

I was testing to see what things I could break in the level from bookshelves to filing cabinets, I remembered in some goldsource games the trash lid can get broken so I tried to do that.

Needless to say, I had to stop playing for half a minute since I was laughing so hard.

On to the criticism:

Great job! The controls were rather spot on, however when using a controller the 'active camera' mode felt rather too active, if it accidentally hit a wall the camera would jump about and cause Spyro to start moving in a different direction, Not bad per say but can be annoying especially when moving in tight areas.

Dark areas are suuuper dark, it was very difficult to see where I was even with the flame lighting up the area a bit.

Despite those though I did manage to make it through and enjoyed the conflicting nature of cartoony Spyro in a dark dangerous place like Black Mesa! Keep up the good work!

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General_Green
General_Green

That was fun! Can't wait for the rest

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Guest
Guest

Well done!

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MafiaGreed
MafiaGreed

what about a linux version?

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Dune_Jumper
Dune_Jumper

Okay, this is epic

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Guest
Guest

fianlly! ive been watching this progress for months now. Lets hope its good!

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MasterTapeworm
MasterTapeworm

This is very neat, So I wonder how other video game characters would be modded into Half-Life, such as Crash or Sonic.

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The-Turkish-Man
The-Turkish-Man

Awesome!

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Guest
Guest

This is so good! The movement, the camera, the attacks... Everything is so smooth! Also, I like the non-filtered textures and the dynamic shadows. They make this even more stylish.
And... Spyro is leaning on slopes! He has a collision animation, a ladder climbibg animantion and an animation of a barnacle eating him (it also changes the way you attack). Fire makes light! The camera avoids walls! The FoV changes dynamically when you ram!
This is how you do game mechanics, man. This.

As for the issues... Shadows behave weirdly when I'm standing on crates. I had a hard time trying to figure how to pull the lever in the freezer chamber. Camera avoids the walls, but not perfectly.

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Guest
Guest

Never planned on building Xash3D on linux but this gives me reason to

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Qwertyus
Qwertyus

FWGS team already made this job for you:
Github.com
But the mod itself is also required to be ported on Linux to work properly.

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Monorizer
Monorizer

Great and unusual mod! I love the engine Half-life!

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Guest
Guest

major issue camera keeps spinning

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Magic_Nipples Author
Magic_Nipples

in configuration you need to hit the 'l/r trigger' option to fix that.

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SPY-maps
SPY-maps

Have to be honest, first time i did see the dragon character i thought that was just silly and no fun at all. But, now that i did see a video of the demo i have to say, that played really fine and well. So, great job!

Leon

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dibdob
dibdob

very good ,need more .

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Candescence
Candescence

Ran into an interesting bug regarding the controls and camera. I'm using a Cooler Master MK850 keyboard, which has functionality for analog keys, and it's supposed to emulate an Xbox One controller. However, when I start the mod, the camera starts moving left and up, and Spyro is continuously moving forward, regardless of whether I had the gamepad mode on or off.

I figured out a workaround by unplugging the keyboard before starting the game, but sadly it means it doesn't receive gamepad inputs when I plug it back in, but the gamepad stuff actually be the root of the issue anyway. It's not a huge problem, the game is perfectly playable without analog input, but it's a shame regardless. Maybe I should try with a Steam Controller instead.

But in general, this is freaking great mod. It's amazing how much it feels like a wizard merged a set of Spyro and Half-Life discs together, and I love the use of gems as a health restoration resource, and the extra features you've been working on, including new models for Spyro and Sparx, is neat - I don't have nearly as much nostalgia for the PS1 games as some other people, I vastly prefer the Reignited models and art style, so it's nice to know we could at least have the option to use higher-res models in future updates.

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