XWVM is a mod to the original X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. We are re-implementing the executable to extend the game beyond its original hardware support. The mod of course requires the player to own and have installation of the original X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). The team of fans developing XWVM is not associated with Lucasfilm Ltd or Disney, and XWVM is not an official Star Wars product. XWVM isn't a standalone game, or total conversion, but a mod to the original. XWVM neither contains nor distributes any copyrighted material. All game resource files (missions, voice overs, SFX, iMUSE automaton, in-game graphics and 3D models, etc) are loaded from the player's copy of the original game, or are replacements originally created by our team, where the original resources are considered inadequate for today's standards.
WIP in-game Star Destroyer, ANH era.
very nice, can't wait to play
Wow. As a long-time fan of the game since it came out... This is an amazing star destroyer model! Great job, if just on getting it in-game.
Forget what tour mission it is, but it's going to look menacing and amazing taking out its shield generators in an x wing. Wasn't the name of that star destroyer called Immortal?
The ISD Intrepid in ToD 2, Operation 10. :-)
I always liked that name, "Intrepid". :)
Will you include the glitch in the original game where you can shoot of the nose module and fly inside?
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Wouldn't ANH era one be the Imperial-I class?
Unless I'm mistaken, that IS Imperial I class. Only difference is the array on the top of the conning tour is laying flat rather than standing up. The rest of the conning tower, bridge area details, the leaning shield globes, the triple bumps in the dorsal center... it even looks like the port/starboard turbolasers are right. All imperial I details.
Yes, modelled after the ANH/RO-ish design (it ties in nicely to the timeline in the game).
That said, I don't subscribe to the ISD-I, ISD-II nomenclature - the film makers used the ANH and ESB models interchangeably in the original trilogy, sometimes cutting from one shot to the next between models. In the "good, our first catch of the day" scene in TESB, it's the ANH model from the rear and the ESB model from the front, same ship.