The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

  • View media
  • View media
  • View media
  • View media
Report RSS Xenoforce reborn: Capturing Nods fallen structures
Post comment Comments
KiroXeiApex
KiroXeiApex - - 512 comments

The graphics of the Nod structure needs to get it changed into a husk, not the disappear and build a husk.

Instead of having the structure destroyed instantly. Can we added Fallen structures and defense weapons that includes GDI, Scrin, Earth Federation, Zeon, Robotech, and Invid? Once the structure/defense is destroyed it will turn into a broken husk which any of the faction engineers able to capture it.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

When nod structures are destroyed they become a husk that can be taken with an engineer by either the nod and opposing player.