The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Shrill Kite upgrade (view original)
Shrill Kite upgrade
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WrathOfLust
WrathOfLust - - 71 comments

From the picture, it doesn't look like the Kites have ammo, does it mean they will have no need to reload like before? Ether way looks good :D maybe a good time go give these bad boys the supersonic upgrade back so we can teleport them closer to where they need to be :D

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azuza001 Author
azuza001 - - 1,381 comments

Correct they don't need to reload.

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Description

Updated the Shrill Kite a bit. We added boosters to its back, added a rail cannon under its cockpit, and changed up its roll.

One thing that we've come to accept is that the Lance Orca just didn't work well in the game. Also the Shrill Kite has only been able to find marginal success in the game. You see, the Shrill Kite was supposed to be an acceptable alternative to the Firehawk, but in actual use the Firehawk did its job so well that there really was very little reason to switch to it from the Firehawk.

The new design of the Shrill Kite is pure anti-air. Its super fast and has a single rail cannon for intercepting and fighting off enemy aircraft of the same class (meaning its roll is for fighting small aircraft and not directly fighting heavy stuff like Kodiaks).

How is this an alternative to a Firehawk I'm sure your asking, and what does it have to do with the Lance Orca? Well the Shrill Kite may not be able to directly combat ground targets but it can call in Lance Orca strikes.

Also the MOAB attack has been set back to the Lance Orca strike that it was like in the original game. Don't worry, the MOAB is still in the game, we have one more modification to make for GDI and then we can move on and it deals with that.