This Mod aims to grope for TS engine's cap for fans to show a totally different world from command and conquer , from the world view setting, plot, battle, side, unit, model, and the graphic effects, sound effects, and some detail part, with any on the market a command and conquer and MOD completely different, as much as possible to adopt the new technology. We also made breakthroughs and innovations in game mechanics, including but not limited to synergy, POW systems, fog of war, etc. Although the MOD is marketed as realistic, there is still a certain amount of fiction and a balance between gameplay and realism that is acceptable to even light players.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Archer SPG
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
swiggityswagger
swiggityswagger - - 260 comments

is that based on the swedish archer system?

Reply Good karma Bad karma+3 votes
AntimoProject Author
AntimoProject - - 121 comments

Yes, its prototype is the FH77BW archer

Reply Good karma+3 votes
swiggityswagger
swiggityswagger - - 260 comments

cool!

Reply Good karma Bad karma+1 vote
irekprzybylski96
irekprzybylski96 - - 93 comments

seriously I always wanted that kind of effects to be implemented like no one cared about making this game look better , also would love to see long missile trails

Reply Good karma Bad karma+2 votes
Nord_Licht
Nord_Licht - - 421 comments

the muzzle angle should be a little higher.
The airburst mechanic looks great

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Archer SPG, the wheeled cannon is highly mobile in road-mobile mode and is capable of firing terminal-target-sensitive shells and conventional high-explosive shells against different targets ,it has a long range, but must be deployed before attacking.