This Mod aims to grope for TS engine's cap for fans to show a totally different world from command and conquer , from the world view setting, plot, battle, side, unit, model, and the graphic effects, sound effects, and some detail part, with any on the market a command and conquer and MOD completely different, as much as possible to adopt the new technology. We also made breakthroughs and innovations in game mechanics, including but not limited to synergy, POW systems, fog of war, etc. Although the MOD is marketed as realistic, there is still a certain amount of fiction and a balance between gameplay and realism that is acceptable to even light players.
Archer SPG, the wheeled cannon is highly mobile in road-mobile mode and is capable of firing terminal-target-sensitive shells and conventional high-explosive shells against different targets ,it has a long range, but must be deployed before attacking.
is that based on the swedish archer system?
Yes, its prototype is the FH77BW archer
cool!
seriously I always wanted that kind of effects to be implemented like no one cared about making this game look better , also would love to see long missile trails
the muzzle angle should be a little higher.
The airburst mechanic looks great