An unofficial 30th anniversary release, featuring 3 brand new episodes, new weapons and many other quality of life changes like an automap and modern controls. Available for classic DOS and SDL for modern OS systems. Updating to Definitive Edition, featuring yet again 3 brand new episodes and FULL Spear of Destiny support with new levels (35 Spear levels in total), improved hitscan, enemy infighting, multi flats and shading in all 155 levels.
Including 5 levels in total in all their glory there is! Featuring flats and shading across in all the levels!
Everything you see and experience here is still work in progress and may differ from the final product!
The release includes four executables:
There's nothing more to add here! So get to work and download the DEMO!
Wolfenstein 3D - 30th Anniversary Edition is about to receive a major upgrade, storming with yet again a brand new trilogy and the now integrated standalone...
Minor changes were made to the automap: - The automap now show which direction the player's facing. - With the Map Scroll item the automap show unexplored...
Fixed out of place objects and some adlib sounds leaving a lingering sound effect. Updated readme because of missing credits.
30 years ago, the first version of a ground breaking game was released on May 5. The game that created an entire genre, this game is none other than Wolfenstein...
WOLFENSTEIN 3D - DEFINITIVE EDITION DEMO RELEASED! Includes 5 levels in total. Requires original Wolfenstein 3D and Spear of Destiny files in order to...
30 years ago, the first version of a ground breaking game was released on May 5. The game that created an entire genre, this game is none other than Wolfenstein...
Nice
will it include editor package like source code and Chaos Edit or WLEdit files? would be wonderful!
No.
Have you heard of the GZDoom Total Conversion of Wolf 3D think you can add compatibility with that if it's not a problem sorry to bother you again
Good afternoon! Could you make the sprites from your mod available?
Just a suggestion, but I think in the definitive edition "The Spear of Destiny!" should instead be called "Spear Missions" to fit with the rest better
I was thinking about that, but since Spear is just a single mission, I dropped that idea.
Why not port this to ECWolf since it's the most popular Wolfenstein 3D source port? Maybe add ECWolf support for the definitive edition?
Just because it's popular doesn't mean it should be the port of choice when it comes to some of the features, you see, scripting does have its boundaries.
Besides, I see no reason to release an ECWolf port, since the SDL port can already do every feature of why people tend to use ECWolf for, you've got an automap, modern controls and aspect ratio options (which isn't fully supported yet).
Will the definition edition include the encounters and the second and third mission packs?
No.
Wait why not Return to Danger and Ultimate Challenge?
Because they are pretty awful in quality, to me they feel like those early mods that were sold for money that did nothing, but replace graphics and maps, and it also would be way too much work to integrate every inch of them than what it's worth.
Maybe in the far distant future, but it's pretty unlikely that I will ever touch them.
ok also if so why is spear of destiny listed as a trilogy?
It's because of how segmented the Spear levels are.
Tunnels
Dungeons
Castle
So, if you pick episode 3, you'll start the game on Floor 11.