Do you remember Wolfenstein 3D? Then you might've heard about or you might've played this fantastic mod as well: "Coming of the Storm" by Wolf Skevos-Jones. Have you ever wanted to play this in a more modern engine? If so then this is the perfect place for you! This is a port for LZWolf, and it's a 99,999% accurate port... But where's the remaining 00,001 percent? Well, in the original DOS version of course. Mostly everything is the same, but in order to make this work properly in LZWolf a few things had to be changed/rewritten/edited a little bit. Probably you won't notice it, because you will be too distracted by the fun that this port will provide and...
Oh...
You... you haven't heard about the mod that this port is based on?
...
Well then, why didn't you tell me? Read this wiki page below and come back when you are done!
Done? Good!
So here I present you this good old classic for the LZWolf sourceport! All credits goes to Wolf Skevos-Jones and everyone else that he listed in the original "credits.txt" file (included with this port in the zip file).
If you find any bugs, glitches or anything then, please, let me know. Have fun!
(This port requires the registered/full version of Wolfenstein 3D.)
An old classic mod for Wolfenstein 3D is finally available for the LZWolf sourceport! This is based on a DOS mod from the year 2004 with the following features:
* One 19-level episode
* New graphics and sound effects
* New music (composed by Wolf Skevos-Jones)
* New actors
* New weapons and ammo types
* Backpack with extra ammo
* Outdoor atmosphere (level 1, level 18)
* Directional 3D sprites
* Animated objects
* AND MORE
All of these features listed above is present in this new LZWolf port.
This is a port for LZWolf based on a classic DOS mod, "Coming of the Storm" (by Wolf Skevos-Jones), for Wolfenstein 3D.
This is a port for LZWolf based on a classic DOS mod, "Coming of the Storm" (by Wolf Skevos-Jones), for Wolfenstein 3D.
how can i load it via shortcut? like -file coming of the storm v2.pk3?
ok first thing. the walls seem smaller. Is that just how it is in the LZWolf engine or is it just design choice in this mod? i feel like it threw me off for looking foir secrets on the first map and I didn't check in a place where I know where a secret is. The dimensions are smaller than original Wolfenstein 3D engine.
The walls seem fine for me. Can you post a screenshot of this issue? I would also recommend experimenting with changing the screen resolution and aspect ratio.
Umm woah, just looked up coming of the storm while making a favorite mod list and this popped up. I'm gonna try it!