A Proper Empire: Terra Incognita
Turn Based StrategyA Proper Empire balances combat, morale, and battlefield effects. Pricing changes in units, buildings, and research costs will challenge you but new units...
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A Proper Empire balances combat, morale, and battlefield effects. Pricing changes in units, buildings, and research costs will challenge you but new units...
Add new guns for ships. - 8lb long gun (for all) - 8lb standard gun (for all) - 16lb long gun (for russia) - 16lb standard gun (for Russia) - 30lb long...
PipMod is a small mod that changes the appearance of the icons or 'pips' that appear on the battle radar in Empire: Total war. In vanilla the pips are...
A small mod that allows the Pirates faction to be playable AND with access to better late-game units in the Grand Campaign! Now you can recruit units...
Added more realism to the Ottoman faction and make them more playable.
Victoria: Total War is a mod for Empire: Total War, concentrating on the period between 1865 and 1914. Development is no longer taking place but a beta...
This mod is a combination of the legendary Empire Realism mod with parts of the Absolutum Dominium mod. The purpose of this mod is to give the ETW Realism...
A mini-mod that adds more historically accurate models to the campaign maps. Special thanks to the team at Imperial Splendor for assistance. This mod...
This "adds" Switzerland to the Grand Campaign by sacrificing the Knights of St John and replacing some stuff with the data i found within the Actual Switzerland...
I have long been attracted by the idea of creating a fashion about the Napoleonic era in this game. I found a mod 1800. I liked it very much, but it seems...
A small mod that adds stronger garrisons for almost all factions (North African, Native American, and minor nations from India have been excluded because...
ADDITIONAL UNITS MOD (AUM-EMP) 3.7 - adds 90 custom units, 32 custom ships, 4 Field Marshalls and 63 ORNAMENTUM units to Empire Total War. >>> Four AUM...