Warsword Conquest


Please read top article for more information about the new release

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Please refer to the documentations folder in the mod download for an installation guide and the manual to the beta which contains information about the new features. The installation guide contains important information to do with playing on steam and how to run the game so WSE works properly.

It is with regret we have to announce that this version of warsword conquest is not compatible with the Mac version of warband due to the necessity of WSE which is essential to the correct running of the mod.

HOW TO INSTALL THE MOD

- Step 1: Download the mod
- Step 2: Unpack it using WinRAR
- Step 3: Now you should have a folder which has another folder inside with all the files of the mod. Take this last folder (the one with the files) and put it into M&B Warband's Modules folder
- Step 4: Go to your main M&B Warband folder, locate the file called "mb_warband" and either put it somewhere else or rename it EG. "mb_warband_original"
- Step 5: Enter the mod's folder (the one you put inside Modules) and enter the first folder (1.170 exe). Copy the file you find there and paste it inside your M&B Warband folder.
Now you should have "mb_warband" (the one you just put there) and the other file you renamed (if you didn't put it elsewhere).
- Step 6: Delete (or put somewhere else) the folder TexturesHD from the main M&B Warband folder.
- Step 7: Go in the mod's folder (the one inside Modules) and enter the folder named WSE.
- Step 8: Launch the game from the WSE Loader. Select the mod in the drop menu in the launcher and then launch the game.


For those that had the WSE Loader telling them that it couldn't find mb_warband.exe. Launch the game at least once from Steam and then repeat the 1.170 downgrade.

HAVE FUN!

Warsword Conquest Winds of Magic Beta


Dear Warsword fans,

It has been 2.5 years since our last release and while the new version of the mod is not completely ready the team has decided that it is now in a playable state and that the best way to get to discover all the issues which need fixing is to have our player base feed back to us their experiences.

Many of the magic schools, diplomacy (late game) features and map/battle/magic balance since all the changes have not been tested with much thoroughness so feedback on all accounts will be appreciated.

In the mod download is a documentation folder with some key documents including the installation guide which must be read and followed for the mod to work properly. This version of the mod uses warband script extender (included in mod, no need for separate download) which has it's own special installation instructions.

I would like to extend my gratitude to Kraggrim, Burspa and Marshal_157 for joining the team and allowing the scope of this update to increase 3 or 4 fold. Without them a lot of what we had done, especially on the visual front, would not have been possible. Many thanks also to the trusty Polloio and gsanders for their valuable contributions and to all the others whose works have helped us put this version together. See credits in documentation for full list.

There is not a changelog as such but there is manual in the documentation folder with information about some of the new features and skills.

If you have a bug you would like to tell us about you can either post on this article or for the fastest way for us to see it join our discord Discord.gg and post in our bugs section. A list of known bugs will be listed at the bottom of this article to help bug reports from being duplicated.

Please note that diplomacy has not been tweaked yet politically so unrealistic alliances and defensive pacts can occur.

Thank you for your patience and we hope you enjoy the new beta.

Nameless Warrior

Known bugs list

Bandit camps show wrong enemies in menu

When you are resting in a location and it get sieged you don't get taken into the battle automatically when they move in to attack. You have to click.

Ghost ships of player ship can be left on shore after you leave

Town and castle guards can be missing in certain times of the day

Error in some quest strings

Chaos dwarf tree not in reference

Some companion dialogue is mixed up

Slaanesh lore attribute not working for 'lash of Slaanesh'

Issues with guild master tasks

Beards can disappear and reappear each load up

Village strings are bugged

1 handed upstabd spear animation bugged

lord bandit quest hangs on dialogue

searing doom causes no damage

Old World New Beginnings

Old World New Beginnings

News 40 comments

Latest update from the warsword team. Release date: Q3 2018

Dwarves always have the last laugh

Dwarves always have the last laugh

News 52 comments

Latest progress and new feature report for the upcoming release of warsword conquest

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Chaos Rises

News 37 comments

The 4 Gods assemble their armies at Archaon's call. Release date: TBA

It's a kind of magic

It's a kind of magic

News 35 comments

The winds of magic are flowing in warsword conquest. Release date: TBA

RSS Files
WSC WOME PATCH 1

WSC WOME PATCH 1

Patch 100 comments

This is the first patch after the release of the Beta NEW GAME REQUIRED

Warsword Conquest Winds of Magic Edition Beta

Warsword Conquest Winds of Magic Edition Beta

Full Version 184 comments

Warsword Conquest Winds of Magic Edition Beta Please read installation instructions and Manual in documentation folder.

Warsword Conquest Patch 1

Warsword Conquest Patch 1

Patch 418 comments

Please see the top article for information on this patch This hotfix is not game save compatible. There will be another hotfix in a few days (earliest...

Warsword Conquest

Warsword Conquest

Full Version 468 comments

Warsword Conquest is a total conversion of warbands mount and blade 1.168 based on the warhammer fantasy world by Games workshop.

Warsword Conquest Beta

Warsword Conquest Beta

Full Version 154 comments

Warsword Conquest is a total conversion of warbands mount and blade 1.153 based on the warhammer fantasy world by Games workshop.

Warsword Conquest beta bug fix

Warsword Conquest beta bug fix

Patch 78 comments

Warsword Conquest beta bug fix do not need to download the main file again, just unzip and copy and paste over files in the warsword conquest main file.

Comments  (0 - 10 of 19,312)
Kurai-Nightingale
Kurai-Nightingale

Not to diminish the hard work you're providing in the development of this great mod, but why is it that we have to go to such lengths in modifying the .exe and what not to play Warsword?

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kevinflemming
kevinflemming

Not really "lengths" as you put it. It's literally a couple of extra steps.

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Kurai-Nightingale
Kurai-Nightingale

Sure but I haven't been able to actually play because the game crashes right after the loading screen finishes. And I did follow every step. In other words, these extra steps take much longer than it should.

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kevinflemming
kevinflemming

That's specific to you, not the mod. It works fine for most people. But there is a guide here: Docs.google.com in which you can go through and try to sort crashes.

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burspa
burspa

We needed the warband script extender (wse) to implement magic as we have it.

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Kurai-Nightingale
Kurai-Nightingale

I see, that's understandable.

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Xyrn265
Xyrn265

Uhm, I bought MB Warband to play this mod, now I get activation denied in the launcher after following the instructions, My key is from steam, I even tried manual activation but it still won't let it activate... any help? This is my favorite mod to watch and I really want to play it :(

Edit: Manual activation on the taleworlds page gives me a code that doens't work in the manual activation

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SkampNova
SkampNova

This should work: KJKN-YQAC-DQFL-ZELA

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Xyrn265
Xyrn265

Thank you very much, I don't know why that does work and mine doesn't but I'm really grateful :)

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kraggrim
kraggrim

Try the various steps in section IV Docs.google.com

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Xyrn265
Xyrn265

Thank you for the doc and the converter :) I used SkampNova key but still good info mate

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Highest Rated (91 agree) 10/10

Amazing mod. Has a really interesting setting and all the factions are just awesome. Hands down, the best mod I have ever installed for Mount & Blade.

Oct 23 2011 by jobels

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