Player campaign movement penalties reduced movement of armies by 15% raised campaign map ground types movement cost by 10%. Cultural growth bonus of 5% for player and AI in all provinces. Costs raised for buildings,research and management 25% and units and upkeep by 5%.
Raised religious zeal for major factions, lowered elite spotting chances, plate armor better protection from missles, raised ship ramming damage, raised imperial resistance on some Germanic tribes. Added more civil and military research points for ai factions, some battle bonuses for ai factions in Wrath of Sparta DLC.
Added arrow towers and scorpion towers defenses to walled cities for ai factions to make taking towns harder.Raise bonus for ai factions in auto resolve.
All buildings now have Upkeep and Demolish costs in game.Fix to Cyrenaica faction having incorrect culture in GC game. New UI introduced for all Factions, Loading Screens, Unit Cards, Buildings, Events, Anciliaries and Battle UI.
Player campaign movement penalties reduced movement of armies by 15% raised campaign map ground types movement cost by 10%. Cultural growth bonus of 5% for player and AI in all provinces. Costs raised for buildings,research and management 25% and units and upkeep by 5%. Raised religious zeal for major factions, lowered elite spotting chances, plate armor better protection from missles, raised ship ramming damage, raised imperial resistance on some Germanic tribes. Read More...
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