Welcome to the Official ModDB site for "Wars of the Gods - Ancient Wars" Mod by ToonTotalWar and Bran Mac Born. Here you will find latest news, updates and download area for the mod. For all of you who are new here, basically this modification gives you one of the largest overhauls for Total War: Rome 2 game for PC. Features include: Unlocked Factions for Grand Campaign, Imperial Augustus, Wrath of Sparta, Ceaser In Gaul , Hannibal At The Gates and Rise of the Republic Over 1500 units added across all factions Unique AOR (Area Of Recruitment) for many units Roman Army Major Overhaul Various BAI and CAI updates to give much smoother, historically realistic and better gameplay experience. Unique UI, Loading Screens, Unit Cards and much more.... Many other features include Graphical and Campaign Gameplay improvements. Also in September 2018 the mods BAI & CAI have received a total overhaul and the in game mechanics totally changed so that the AI is stretched to its capacity

Post news Report RSS Wars of the Gods - Ancient Wars 9.4

Desert factions more likely to do ambush attacks, fix for Roman armor types, better research of military tech by some factions, dis loyal generals cause larger loyalty penalty, disloyal son cause larger loyalty penalty, raised velocity of some arrow types, raised morale penalties on rear and flank attacks and total casualties, raised moral bonus for rally effect, raised knockdown chance, raised fatigue penalties for climbing up hills, units hiding in forests and scrubs....read more:

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Desert factions more likely to do ambush attacks, fix for Roman armor types, better research of military tech by some factions, dis loyal generals cause larger loyalty penalty, disloyal son cause larger loyalty penalty, raised velocity of some arrow types, raised morale penalties on rear and flank attacks and total casualties, raised moral bonus for rally effect, raised knockdown chance, raised fatigue penalties for climbing up hills, units hiding in forests and scrubs will be harder to spot.

Better chance of factions attacking with larger forces. Lowered army zone of control, lowered reinforcement ranges. Faction groups will now have "fierce independence" trait, siege equipment made a bit tougher and harder to burn down, spies will have lower line of sight- making ambushes more possible, Germanic factions will resist more, factions will have more zeal to attack.Romans in fortified stance will have more more deployables Save game compatible.

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