Welcome to the Official ModDB site for "Wars of the Gods - Ancient Wars" Mod by ToonTotalWar and Bran Mac Born. Here you will find latest news, updates and download area for the mod. For all of you who are new here, basically this modification gives you one of the largest overhauls for Total War: Rome 2 game for PC. Features include: Unlocked Factions for Grand Campaign, Imperial Augustus, Wrath of Sparta, Ceaser In Gaul , Hannibal At The Gates and Rise of the Republic Over 1500 units added across all factions Unique AOR (Area Of Recruitment) for many units Roman Army Major Overhaul Various BAI and CAI updates to give much smoother, historically realistic and better gameplay experience. Unique UI, Loading Screens, Unit Cards and much more.... Many other features include Graphical and Campaign Gameplay improvements. Also in September 2018 the mods BAI & CAI have received a total overhaul and the in game mechanics totally changed so that the AI is stretched to its capacity

Post news Report RSS Wars of the Gods - Ancient Wars 9.3

Reworked Morale, Fatigue, less matched combat, lowered morale penalty for army destruction, better Ai flanking of armies-Ai will re position to flank player army, lower chance of military alliances and defensive alliances, raised chance of client states, changed shield values for longer battles, raised ramming damage of ships, raised Ai defense of settlements, changed minimum spotting distances. Germanic factions will Ambush more, Parthia gets some small buffs to stay in Campaign. Read More....

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Reworked Morale, Fatigue, less matched combat, lowered morale penalty for army destruction, better Ai flanking of armies-Ai will re position to flank player army, lower chance of military alliances and defensive alliances, raised chance of client states, changed shield values for longer battles, raised ramming damage of ships, raised Ai defense of settlements, changed minimum spotting distances. Germanic factions will Ambush more, Parthia gets some small buffs to stay in Campaign.

Raised public order penalties for foreign occupation, raised upkeep cost in foreign lands, raised negative effects of bad seasonal weather-winter mostly. Changed effects of some edicts, changed some economic cost in Empire Divided campaign. Changed some deployables for barbarian and Eastern factions, Better army balance for several factions, better mix of elites and cavalry. Raised run speed for light to medium units, raised all spotting ranges by 15%. Ai armies in campaign battles will be tougher. Save game compatible.

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