This mod will create a uniqueness with each race. Giving them their strengths and weaknesses.
There shall be new campaigns in this order:
Human
Orc
Night Elf
Naga
Forsaken
Upsilon [Psychic Legion]
Scourge
I'll post up a Tech-Tree soon.
Well, after a hard drive reboot, i had to start over on the campaign... one step shy of being done with the humans campaign. Oh well, I'll start over and return from the ashes like a phoenix! This mod will be back, and thanks to all of you who have given support to it. I hope that once the campaign is done that you all shall enjoy it!
I am losing my internet for a while, so I won't be on ;P I'll still try and work on it a bit though~
Final release to the Global Conquest map, okay, maybe not /final/ depends if i find bugs i missed [highly possible]. I'll start on the actual maps of...
Mmk, here's the last update before I leave, it's all good right now, but ya know. There are probably a few bugs left.
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Is This Mod Dead? Answers Would Be Great. Also Nice Work. Have Great Hopes For The Campaign.(that is if it isn't dead) P.S.will check in regularly to see if its done or if there is a reply (if can't answer then e-mail me at iceypat99 at mail.com(the at is the a in a circle sign))
I have a problem when i play with night elves i can t construct any tree(Ancient of War,Lore,Protector,WInd,Wonders) i can t even see the small pic at wisps. The map is great.
Use the tree of life to use the force of nature spell it has. The saplings that it spawns create the trees.
hy this mod can be play as a campaign
this may sound dumb ,but can anyone tell me which stuff i have to download from the list to actually get the mod ?
Global Conquest - Final Release is the one you're looking for.
where can i get thisw mod?
Just download the Global Conquest - Final Release. It's only a map right now, I'm still working on everything... kinda~
I'll be happy for any Warcraft 3 mod featuring all the races blood elves, naga, mercenaries etc.