We have an active Discord server! >>> discord.gg/uW34Y49 <<<

Warcraft III versions supported: 1.26 and later, including Reforged. Last updated: 15-July 2020.
This is an Altered Melee map based on Warhammer Fantasy Battle universe (not to confuse with Warhammer40K universe). Several Altered Melee maps features 14 unique, fully-developed playable races: Skaven, Lizardmen, High Elves, Empire, Dwarfs, Warriors of Chaos, Orcs&Goblins, Dark Elves, Beastmen, Wood Elves, Vampire Counts, Ogre Kingodms, Daemons of Chaos and Tomb Kings. All 4 original Warcraft III races are intact and are also playable. If you are not familiar with WH universe - don't worry, just think of this map as another Fantasy, I'm sure you'll enjoy it nonetheless.
The custom races are analogous to Warcraft III original fractions: each race (normally) contains 4 unit-producing structures, 3-level townhall, item shop, 4 heroes, 10+ combat units, including spellcasters and siege units... all that good stuff! Type a command in chat to select a race.

Key features:
It was of course challenging to implement Warhammer armies into Warcraft races, but overall I think I did well balancing the WH universe armies and War3 strategy mechanic.The main feature of this altered melee is the specialisation system. I must admit I feel quite proud about coming up with the idea and implementing it.
Each race has 4 specialisations; the player can choose only one. For players who don't want to use the slight advantage granted by specialisations, they can be disabled (the instructions for that are given ingame). Specialisations unlock new abilities and improve already existing ones, allow the training of new special units and upgrade the ordinary ones. All this is done through instant but pricey upgrades at townhalls: there are a total of 7 upgrades. The last thing I want to note here is that even without specialisations the races are still fun and interesting (and probably more balanced, lol), but I of course suggest you try them out as they allow great difference in playstyles within a single fraction, making the gameplay much more exciting.Now that I've talked about the good stuff, I feel it's time to mention a couple of minor downsides. Firstly, unfortunately, I've made no AI for the custom races yet (I plan to in the future, but not in the near future), so if you play alone vs PC, your opponents can only be original War3 races.

Campaign:
WH_EternalStrife.w3n is a set of 5 custom chapters. They were made in 2012-15 and are a bit less glamorous that the 'ordinary' maps, but provide cinematic, story, atmosphere and such like. Moreover, feel free to explore the EternalStrife.docx for more immersion and additional info about the campaign!

Mod development homepage.

Thanks and have fun!

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Warhammer: Eternal Strife [version 15-July 2020]

Warhammer: Eternal Strife [version 15-July 2020]

Multiplayer Map

Our Discord server > discord.gg/uW34Y49 < This is an Altered Melee map based on Warhammer Fantasy Battle universe (not to confuse with Warhammer40K universe...

Warhammer: Eternal Strife

Warhammer: Eternal Strife

Multiplayer Map

Warhammer Fantasy Battles Universe Altered Melee by Nightmare. Updated 15/07/2016. Feedback appreciated, contact email: WHEternalStrife(at)gmail.com

Comments
cofa88
cofa88

dead?

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kappa21
kappa21

Interesting

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Guest
Guest

looks good

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