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General list of what this mod does:

  1. Increased max amount of outposts the hard/expert Axis AI will create
  2. The 88mm is buildable by an allied engineer and spawns with an Allied crew
  3. Increased Max zoom out
  4. Slightly increased Axis rocket barrage cost
  5. Lengthened some death sequences (vehicles especially)
  6. Doubled amount of disabled vehicles
  7. Engineers and snipers now have grenade ability
  8. 57mm now repairable
  9. Increased Manpower Point generation
  10. Increased Munition Point generation
  11. Increased Fuel Point generation
  12. Resource points give higher Population cap
  13. Adjusted some unit costs (Mostly decreased Allied costs)
  14. Adjusted Allied weapon accuracy - most weapon accuracies set very high
  15. Yellow Zone damage changed from 95% to 90% - all players
  16. Allies get Tank Heal Ability from start
  17. Allies get Howitzer Shoot Ability from start
  18. Allies get Tiger tank build choice
  19. Some Ally building/unit costs reduced
  20. Some squad sizes increased (Engineer (5), Sniper (2) and more)
  21. Decreased sniper reinforcement time
  22. 88mm now repairable

DOWNLOAD LINK and Version Info:

v2.301.1 (current)

  1. Reconstruction of mod for v2.301 of CoH
  2. Increased MaxZoomOut from 80 to 100
  3. 88mm now repairable

v1.31

  1. When Allies built the 88mm, it was spawning two 88mm's right on top of one another! This was truly Whacked!, but a little too far out of the intent of this mod (too unrealistic also) - Fixed
  2. Increased max amount of outposts the hard/expert Axis AI will create
  3. The Allied 88mm now spawns with an Allied crew (we're not paying the Axis to shoot our guns are we?)

v1.3

  1. Removed 88mm from Allied Bunker build menu
  2. Given Allied Engineer the ability to build the 88mm
  3. Increased (doubled) Max zoom out
  4. Slightly increased Axis rocket barrage cost

v1.22

  1. Trying to add 88mm to Engineer Build Menu, For now 88 Has been added to Allied Bunker as a unit that spawns next to the bunker
  2. Lengthened some death sequences (vehicles especially)
  3. Doubled amount of disabled vehicles

v1.2

Allied Changes only

  1. Engineers and snipers now have grenade ability
  2. 57mm now repairable
  3. Increased manpower
  4. Decreased sniper reinforcement time
  5. Adjusted some unit costs
  6. Mapped Tiger loadout to own Allies .lua
  7. Moved Tiger out of HQ and in with other tanks

v1.12

  1. In multiplayer, only 1 Allied HQ would get Tiger Build option - Fixed, all players now have option

v1.1

  1. Added Howitzer Shoot ability from start - Attempted to give all abilities from start, but the UI does not have enough space to draw more than 8 ability icons
  2. Fixed veterancy for Allied Tiger - When veterancy is gained, Tiger now gets stripes instead of stars
  3. Returned command points to default 17
  4. Increased Howitzer Shoot costs
  5. Increased Munition Point generation

v1.0

  1. Adjusted Allied weapon accuracy - most weapon accuracies set to 100%
  2. Yellow Zone damage changed from 95% to 90% - all players
  3. Allies get Tank heal from start - may give all abilities in next release in lieu of changing tech tree
  4. Allies get Tiger tank build choice in HQ from start
  5. Resource points give more Pop. cap/Munitions/Fuel/Manpower
  6. Some Ally building/unit costs reduced
  7. Some squad sizes increased (Engineer, Sniper and Para)
  8. Higher population cap
RSS Articles

General Feature List

Feature

General list of what this mod does:

  1. Increased max amount of outposts the hard/expert Axis AI will create
  2. The 88mm is buildable by an allied engineer and spawns with an Allied crew
  3. Increased Max zoom out
  4. Slightly increased Axis rocket barrage cost
  5. Lengthened some death sequences (vehicles especially)
  6. Doubled amount of disabled vehicles
  7. Engineers and snipers now have grenade ability
  8. 57mm now repairable
  9. Increased Manpower Point generation
  10. Increased Munition Point generation
  11. Increased Fuel Point generation
  12. Resource points give higher Population cap
  13. Adjusted some unit costs (Mostly decreased Allied costs)
  14. Adjusted Allied weapon accuracy - most weapon accuracies set very high
  15. Yellow Zone damage changed from 95% to 90% - all players
  16. Allies get Tank Heal Ability from start
  17. Allies get Howitzer Shoot Ability from start
  18. Allies get Tiger tank build choice
  19. Some Ally building/unit costs reduced
  20. Some squad sizes increased (Engineer (5), Sniper (2) and more)
  21. Decreased sniper reinforcement time
  22. 88mm now repairable
RSS Files
Wacked mod v2.301.1

Wacked mod v2.301.1

Full Version 2 comments

v2.301.1 (current) 1. Reconstruction of mod for v2.301 of CoH 2. Increased MaxZoomOut from 80 to 100 3. 88mm now repairable

Post comment Comments  (0 - 10 of 35)
Guest
Guest - - 690,848 comments

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mm01
mm01 - - 5 comments

How the hell do i get this to work? ive extracted everything to the main folder, and changed the shortcut target properly. Damn thing wont work.

Reply Good karma Bad karma+1 vote
Erwin-Rommel
Erwin-Rommel - - 401 comments

So you just made the allies even more OP then they already were?

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ambrios
ambrios - - 51 comments

We all romanian COH fans open a new site.We all invite to join us and let's play... Coh-ro.forumgratuit.ro

Reply Good karma Bad karma0 votes
LisaS
LisaS - - 16 comments

Dont get the europeinruins mod people it is just a copy of a other mod and they steal your money!

If you use europeinruins website DONT use the same pass as your paypal pass!
I donated 60 $ (all i had on the account) to them - without ever wanting to!

Reply Good karma Bad karma+1 vote
boom1223
boom1223 - - 32 comments

(buried)

can some1 pls give me the product key 4 company of heroes? (pleeaaaase it will just take a second from ur time and ive been lookin 4 ma old 1 and cant find it pleese!!!)

Reply Good karma Bad karma-5 votes
D3@DM4N
D3@DM4N - - 854 comments

lol wow i got called an idiot by about 3-4 different people xD im really glad all you older folks to took the time to carefully examine this arguement. america sucks in some places ya, but im glad im not from the UK. :) nuff said!

Reply Good karma Bad karma+3 votes
ZionandGaz
ZionandGaz - - 391 comments

hope you dont mean Ireland cause if you do i wil i will ............

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HLFan
HLFan - - 13 comments

Yo dude looks like you got into a big argument here XD

Btw if the people fail too realise that you werent criticising
You got points there you know.
oh and if it wasnt for americans the british will lost the war and my country will be dominated by Japanese D:

Goddamn you americans and your nukes

Britain well you guys did well in the war and for sinking the Bismark!

Reply Good karma Bad karma+2 votes
MastahCheef117
MastahCheef117 - - 300 comments

And we took on the Japanese, with very limited British assistance.

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Hammar&Scythe
Hammar&Scythe - - 38 comments

Mother russia did it's part, thanks to the american's help

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